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Gyromast's Revenge

Find Gelkak's First Mate, the Threshwackonator 4100, and lead it back to Gelkak.
  •  
Gelkak's First Mate
Provided Item:
Gyromast's Key

Description

Landlubber, ye needs to find me first mate.

Take this'n key, puts it in his gulliver an' bring him back here to serve the Cap'n.

Them murlocs an' their chief ain't gonna be too happy once me first mate gets a hold of em!

Progress

Completion



Locations

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Darkshore
Darkshore
Darkshore
Darkshore
Darkshore
Darkshore
Darkshore
Darkshore
Darkshore
StartEndObjectives - Darkshore

Reward

You will receive:
5
5
5
5
5
5
5
5
5
5
Elixir of Water Breathing
You will also receive: 9

Gains

Upon completion of this quest you will gain:
  • 1150 experience ( 6 90 at max. level)
  • 100 Reputation with Ironforge

Related

Rating: +30 [-] [+]
By KungFuOpera on 05/11/2007 (Patch 2.0.12)
You are left with Gyromast's Key after completing this quest. As far as I can tell, there's no reason to hang on to it. The Threshwackonator won't accept it again.
Rating: +16 [-] [+]
By Anonymous on 01/16/2005 (Patch 1.2.0)
You can solo this as a hunter using the following strategy:

1. Approach the mob and get within firing range.

2. Place an immolation trap right in front of you.

3. Remember to have 'Aspect of the Hawk' on you.

4. Mark the mob with hunter's mark.

5. Order your pet in to attack, but JUST before your pet get's the mob attention, fire a concussive shot. This will pseudo-confuse the mob for a second, as it will start heading towards you, but then your pet will use growl to get its attention. With any luck (and if you have upgraded your skills), it might even stun it for a few seconds.

6. After your concussive shot, fire a serpent Sting and then just continue on auto-shot.

7. When your pet is about to die (because it will die), fire another Serpent Sting.

8. When the mob appraches you, hit him with a Raptor Strike. At this point, the mob will trigger the trap and get hurt for some serious damage. The key to the fight really is the proper use of the trap, it gives you the edge.

9. Simply finish him up with consecutive Raptor Strikes.

Hope this helps...

F
Rating: +16 [-] [+]
By Anonymous on 11/17/2004 (Patch 1.1.0)
It's seem to be a little bugged at the moment.
It's passive once at the spawn, then turn aggressive.
You can use the key when is passive. While it follows you it turns aggressive again. I finished the quest killing it.
Rating: +15 [-] [+]
By BossMD on 11/17/2007 (Patch 2.3.0)
First Mate: [56,18]

As of patch 2.3 he is not longer elite and very simple to solo.
Rating: +9 [-] [+]
By costabile on 12/11/2006 (Patch 2.0.1)
Wyou have the Threshwakonator following you, and you get close to the captain, the robot will spontaneously turn aggressive and attack you. He is level 20 Elite, and hits pretty hard, so be ready. If you need to escape or heal, run into the water, he won't follow very far. Of course, if you do that, he'll go into evade/fast heal mode, so you can't just attack him from a distance without being hit.
Rating: +9 [-] [+]
By Anonymous on 12/26/2004 (Patch 1.2.0)
Dunno if this still a bug (or just a very cludgy fix to the bug mentioned below) but here's my experience as of today.

The Threshwackowhosit now spawns agro, and is never passive. I watched for a few spawns, and watched it respawn after someone else killed it. The key itself seems useless, since the machine is never in a passive state.

I killed the machine at it's spawn point, and Gelkak completed the quest with no problem.

AFTER~ I completed the quest, Gyromast said: "YARRR! Swabie, what have ye done? He's gone mad! Baton down the hatches! Hoist the mast! ARRRR! Every man for hi'self!"

Then I tossed the useless key, hehe.

Edited, Sun Dec 26 11:06:15 2004
Rating: +7 [-] [+]
By entropicdragon on 01/05/2007 (Patch 2.0.1)
On the other hand, he will follow you quite a ways if you don't head towards the captain. I got him all the way to Auberdine before he got bored and despawned (I don't know whether it's a timer or a distance-from-start meter that controls this.)
Rating: +3 [-] [+]
By Anonymous on 12/10/2005 (Patch 1.8.4)
He's an elite bare that in mind.
Rating: +2 [-] [+]
By Nepenthes on 04/29/2007 (Patch 2.0.12)
Solo'd as a 21 firemage. I had him evade and had to start the fight over, so I opened with pyroblast and just used blink/frost nova to keep him away from me. Should be even easier as a frost mage, just kite him around.
Rating: +2 [-] [+]
By Anonymous on 09/28/2005 (Patch 1.7.1)
The quest SORT of tells you this, if you know how to read them. The way it presents the first mate in your quest list implies that you have to kill it.

Of course, I didn't notice this, and let him kill me as I valiantly tried to figure out HOW to use the key.

It makes sense, sort of, if you're close by when he triggers.

I think the quest IS bugged. I think he's supposed to be green when you see him, you use the key, and then when you get within range of the captain, he triggers to red, the Captain says his text about 'you've gotten him angry', and you have to kill him.

Oh, and I haven't seen any loot off him either. :)
Rating: +2 [-] [+]
By Anonymous on 09/28/2005 (Patch 1.7.1)
Just Run South of the Captain along the beach. You can't miss the Elite Robot he's very tall&large. Only reason he may be missing is you are waiting for respawn.
Note on water> Robot won't chase you into the water, you can heal but you can't attack and he will heal.
Rating: +2 [-] [+]
By Anonymous on 12/10/2005 (Patch 1.8.4)
The reason the key stays in your inventory after you kill the robot is simple: if you were sharing the quest, one of you used the key to start the robot so the other person never used the key - that person has it in their inventory!&nbsp

Just throw it away after killing the robo and completing the quest!
Rating: +2 [-] [+]
By Anonymous on 01/16/2006 (Patch 1.9.2)
ok... gettin the key parts was really easy. all you do is, find some Raging Reef Crabs and kill them and they'll drop one of the parts for you. then go a lil wayz to land and kill some Giant Forestriders and they'll drop one of the key parts. then go towards the cliffspring river, and west of where the cliffspring empties into the ocean, there'll be a sea turtle carcass inhabited by some Greymist Murlocs.&nbsp the carcass will have a lil hut built on top of it. go kill some of the murlocs there and they'll drop the last key part for you. good luck :).
Rating: +2 [-] [+]
By Anonymous on 02/21/2006 (Patch 1.9.4)
was looking for fine crabe meat (other quest) wayyyyy tooo far north and a guy said...oi, help me.

i'm a lvl 21 druid and he was a lvl 21 warriior.

for sure i said.

jumped in water for first quest (keys) killed the first murloc i found near the boat (behind the captain) got the key.

Found a lvl 21 crab, killed it, got a key (getting too easy)

saw a giant bird...for a NE, this bird is a giant. Killed it, got a key.

3 kills, 3 keys.

then a random lvl 25 pally came by, partied up. Warrior activates robot (my key being useless now) walked the robot over, as soon as it got close&nbsp i healed while pally did work on the robot.

quest done.

silver only good thing.
Rating: +2 [-] [+]
By Anonymous on 01/14/2005 (Patch 1.2.0)
Level 18+ druid can solo this, albeit really slow, but safely. Just use Entangling Roots on it, move back (a bit out of root cast range) and wait for it to run towards you. Spam root on it before it reaches you. Throw a Moonfire and Faeriefire on it too. Rinse and repeat (while backing up all the way to where the gnome is).

If it resists, throw up Nature's Grasp, Rejuv, and try to hit it with a another E.Root spell. When it's almost dead, shift into Bear for added defense and then melee it to death.
Rating: +2 [-] [+]
By Gnemlock on 01/11/2008 (Patch 2.3.2)
Probably due to the stripping of elite status,

this mob does not hit as hard as suggested by some of the above comments.

easily comparable to similar leveled creeps, perhaps lower.l
Rating: +1 [-] [+]
By Anonymous on 09/28/2005 (Patch 1.7.1)
To complete this quest you MUST kill the Threshwackonator 4100.

Yes it is a pain in the rear, but that is what you have to do to kill it.
Rating: +1 [-] [+]
By Anonymous on 09/28/2005 (Patch 1.7.1)
If you have trouble talking to the captian, check to see if the robot thingy is spawned. My partner and I found out that while the robot is spawned the captian will not talk to you AT ALL. It's a reall pain but that's the only way to talk to him.
Rating: +1 [-] [+]
By Anonymous on 09/28/2005 (Patch 1.7.1)
I too had to kill him to complete the latter quest.&nbsp ...was quite a feat for a lone lvl 22 rogue )
Rating: +1 [-] [+]
By Anonymous on 09/28/2005 (Patch 1.7.1)
Even if you perform this quest correctly, you will have the key in your inventory.&nbsp Just trash it since it useless post quest.
Rating: +1 [-] [+]
By Anonymous on 06/11/2006 (Patch 1.10.2)
Gelkak Gyromast's First Mate, the Threshwackonator 4100, is passive until he is within about 10 feet of the Captain.&nbsp He then turns 'mean' and must be killed in order to complete the quest.&nbsp The Captain even yells out something about "All Hands for Themselves" (or something like that) at this point.

As for getting the key parts for the first part of this quest chain, the Raging Reef Crawlers running around the Captain have one key part, the Murlocs just off-shore from the Captain at the ship wreck have another part of the key and the Giant Forreststriders just inland from the Captain have the third part of the key.
Rating: +1 [-] [+]
By Anonymous on 06/11/2006 (Patch 1.10.2)
150 IF rep (at lvl 22)
Rating: +1 [-] [+]
By Anonymous on 07/17/2006 (Patch 1.11.2)
I think it would be nice if Blizzard labelled their items they created better when referring to quest items .... list the quest name at the bottom of the item so we know whether or not we can drop the item
Rating: +1 [-] [+]
By Anonymous on 07/17/2006 (Patch 1.11.2)
I kill the robot on my own.......I am level 23 druid.....just use entangled roots and moonfire........keep repeating it and keep your distance.......and you should be able to defeat him even though he is an elite robot......
Rating: +1 [-] [+]
By Anonymous on 01/16/2007 (Patch 2.0.5)
Once he becomes hostile, run away until he breaks off. Then get back close to him, drop a freezing trap, wait 30 seconds (mark him), arcane shot, concussive shot, shoot, shoot, arcane shot.. your trap will get him, now run max range, drop trap (your cooldown will be ready), arcane shot, concussive shot, freeze trap, back up, sick your pet on him, arcane shot... if you gets to you, make sure you have Monkey up (dodge!). Pretty easy.
Rating: +1 [-] [+]
By Anonymous on 05/15/2007 (Patch 2.0.12)
I took the robot all the way to Auberdine, it disappeared when I was in the town for like a minute.
Rating: +1 [-] [+]
By Anonymous on 05/15/2007 (Patch 2.0.12)
Rogues, if you want to get a backstab in simply use your stealth before you get to the captain. He will go hostile but not see you. You can then sneak around him and backstab then Evasion to make this fight much easier.
Rating: +1 [-] [+]
By Anonymous on 01/20/2006 (Patch 1.9.2)
55,18
Rating: +1 [-] [+]
By Anonymous on 10/29/2006 (Patch 1.12.2)
Did as a 23 level hunter was easy. Just kept mending pet (bear) until whacko was down to almost nothing and used a mana potion and continued mending and whacko was dead in about a minute from the bear attacking.
Rating: +1 [-] [+]
By Anonymous on 12/08/2004 (Patch 1.1.0)
not a lot of exp for an elite mob :-( 460 exp.
Rating: +1 [-] [+]
By Anonymous on 03/07/2005 (Patch 1.2.0)
I finished the first part, got the key. Now I cant find the first mate. Anyone else have this problem?
Rating: +1 [-] [+]
By Anonymous on 01/13/2007 (Patch 2.0.4)
Did is the second time with a lvl 26 Preistess, i.e. a squishy.

you can run into the water and regroup to fight him, don't die, it is a long walk back.

He will recharge health when you go in the water and spells will not work against him while you are in the water.

You don't get much in the way of points for this job. I thought there would be aleast something in the mob. Nothing.
Rating: +1 [-] [+]
By Anonymous on 01/01/2006 (Patch 1.8.4)
i just did this as a lvl 19 druid....
i cant say it was easy cuze it wasnt.....
the thing is....you cant melee him...so use entangeling roots to keep him far away from you....and then cast moonfire....
repeat untill he dies....
it took me 4 min to kill him....i was left with no mana at the end.....
Rating: +1 [-] [+]
By Anonymous on 10/14/2004 (Patch 1.1.0)
It appears you have to kill the First Mate by the way. And he didn't drop anything in either time we did it. Granted it's still beta, but..... it would have been nice if he did.
Rating: +1 [-] [+]
By Anonymous on 11/17/2004 (Patch 1.1.0)
I saw this robot in a passive mode once. I used the key on it and it followed me. You have to bring it back to the pirate. The thing is the robot will turn aggressive after a couple of sec (around 20). I didnt finish the quest but im still on it waiting to see if it will go passive again
Rating: +1 [-] [+]
By Anonymous on 12/19/2006 (Patch 2.0.1)
There really doesn't seem to be a point to the key.
I still have it on my 60 in the bank, completely forgot I did, and I have never had any reason to use it after this quest ended.
Might as well delete it.
Rating: +1 [-] [+]
By Anonymous on 12/14/2004 (Patch 1.1.0)
when i did this quest it felt like the 4100 attacking me was just a bug in the game. i even asked on the general channel and they said it was a bug and i had to kill 'em. the threshwackonator didn't even say anything when it started attacking. i was just trying to (futily) click on the gnome npc to complete the quest and then i was all.. "wtf is hitting me?"

and now on this board it seems like this is not a bug but it's supposed to be like that (?)

i'm going to report this as a bug anyway because even if it isn't a bug, then that means it's just bad game design.
Rating: +1 [-] [+]
By Anonymous on 10/18/2006 (Patch 1.12.2)
Tried this as a lvl 23 druid and for me it wasn't as easy. I used entangling root, faerie fire, moon fire, star fire, etc...tried going in the water to get away from the wackonator, etc etc and still got nailed by it 3 times. I give up doing this as a solo.
Rating: +1 [-] [+]
By Anonymous on 01/06/2005 (Patch 1.2.0)
I was able to finish this quest today, The first mate spawned passive an I lead him back to the captain. athough it did get quite ugly when he was back at the captain when he attacked and killed my pet. Ohhwell the quest in complete and with the water breathing potion I can farm some.
Odd thing is I still have the key?
Ruffcut
Rating: +1 [-] [+]
By Anonymous on 12/16/2006 (Patch 2.0.1)
If you catch the Threshwackonator 4100 in passive state, he will follow you around for quite a while. Thought it might be fun to have him as a pet, so I tried taking him with me to Auberdine. He followed almost all the way, but just before Auberdine, he vamoosed. Oh, well. He would have been great to show off in Auberdine.