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The Madness Within

You must destroy the guardians surrounding the 5 Pylons that power the Prison of Immol'thar. Once the Pylons have powered down, the force field surrounding Immol'thar will have dissipated.

Enter the Prison of Immol'thar and eradicate the foul demon that stands at its heart. Finally, confront Prince Tortheldrin in Athenaeum.

Return to the Shen'dralar Ancient in the courtyard should you complete this quest.
  •  
Immol'thar slain
  •  
Prince Tortheldrin slain

Description

Have you heard enough? Are you a < man/woman> of action?

This madness must come to an end. The age of the immortals has long since passed. Destroy the guardians surrounding the pylons to lower the force field. When this is done, destroy Immol'thar. With the Prince's power greatly reduced, attack and end him. Lay the spirits of this city to rest, adventurer.

Progress

Completion



Locations

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Dire Maul
Dire Maul
Dire Maul
Dire Maul
Dire Maul
Dire Maul
Dire Maul
Dire Maul
Dire Maul
StartEndObjectives - Dire Maul

Reward

You will also receive: 0

Gains

Upon completion of this quest you will gain:
  • 10250 experience ( 61 50 at max. level)

Related

Rating: +38 [-] [+]
By m3teeh on 03/10/2008 (Patch 2.3.3)
To do this quest, you have to kill the elementals surrounding each of the five pylons. All of the elementals have to die in order for the pylon to power down. When the last one dies, you heard a shattering sound and you'll see the pylon 'explode' and it won't glow bright bluish-white anymore. (It'll be an ugly white afterwards). The elementals surrounding the pylons are immune to arcane magic. They also hit rather hard so it's best if you don't take all of them down at a time. It's possible to pull 1-2 from the pylon without aggroing the others.

When you go in, you'll see a pylon right away. Be careful to not aggro the trees on both sides of the pylon, and watch out for the walking giant trees (But if you;'re going to kill the big tree boss, Tendris Warpwood, you should just kill the giant trees walking around. Tendris Warpwood will call them all to defend him if you engage in a fight with him.)

Then, walk upstairs to where the undead are (the place is relatively small, I'll assume you can see the upstairs are from the first pylon). There, they'll be two pylons, one on the left side, one on the right. Either way you go (it's like a rectangle shape, [~ == ~] the middle is a hole you cannot 'float' over and the pylons are marked here with a ~. Illyanna Ravenoak (boss) and her bear are walking around one side of the rectangle (the side away from the entrance) so you migth want to kill that side), you'll have to kill a mob of non-elite skeletons. Be careful! Once these skeletons are dead, they'll spawn five non-elite worms to attack whoever had the killing blow on the original skeleton. They have very little health, but should be taken down a.s.a.p. as five worms hitting one person for ~50hp per hit will kill anyone pretty quickly.
Also, don't split up! There are invisible monsters that appear once in a while and if your healer (or someone) gets ahead of the rest of the party, they'll probably die if no one's there to defend them.

Ok! After getting those two upstairs, go back down to where Tendris Warpwood is. He's a giant tree down the stairs of the first (entrace) level. You can't miss him. If you cant find him... (I don't know what to say..) At lvl 60, I was able to walk down the stairs, hugging the right side, and was able to get to the door to his right (You need the Crescant key to unlock it) without aggroing the boss.
So! open the door, and go through (watch out! There's two invisible.. uh.. thingys here). You should find yourself in a circular room with what looks like wind elementals and mana elementals. There's also Immol'thar and some person (hm.. I wonder who that person is..;D) inside a forcefield.
There's a pylons on both sides of the room. Power those down. :]ou should only have to kill a few wind elementals to get to them.

After that's done, Immol'thar is right there with no force field! You'll see more elementals walking around in a circle around the boss area. You might want to kill them to avoid dragging them into the boss fight, but it's not required.

Kill Immol'thar and then walk to a little tunnel in the same room. (It's to the right of how you got into the circular room.)
You'll find yourself in what looks like a library. Prince Tortheldrin is downstairs. Kill him and quest complete!

DON'T LEAVE THE PARTY!! Go back to turn in the quest and it'll tell you to get the chest next to Prince Tortheldrin for an additional item. Those invisible monsters you killed earlier in the hallway and next to the quest giver? They'll be there again.

So thereya go. Good luck :]
Rating: +16 [-] [+]
By Anonymous on 08/02/2005 (Patch 1.6.1)
Does anyone know what the small chest behind the prince does? A member of my group managed to open it, but the server crashed before any of us could see what it was.

Any ideas?
Rating: +1 [-] [+]
By Anonymous on 04/21/2005 (Patch 1.4.0)
what is reward for these quest?
Rating: +1 [-] [+]
By Anonymous on 03/22/2006 (Patch 1.9.4)
just checking but...are the shendralar ancients in DM west on the second floor?
Rating: +1 [-] [+]
By Anonymous on 07/08/2006 (Patch 1.11.1)
Quest giver's location can be confusing though

http://wow.rpgbeacon.com/quest.php?ID=2861

I better use screenshot to explain check the link to see what quest comes after as well and the awesome reward
Rating: +1 [-] [+]
By Anonymous on 04/23/2005 (Patch 1.4.0)
I just tried to do this quest with a couple of guildies (war, rog, hunter=me) paladin, and druid.
We died way to much to the elementals aroud the dog.. untill we realised we could just bypass them with pack/stealth. the rewards are just insane... anyone who wants beastalkers helm over this needs his head checked. plus its goto be 500x easier to get.

Backwood Helm 301 armor Mail, +21 agility, +9 intellect, +9 spirit, +13 stamina, +1% chance of critical.
Link here.

And while doing this quest its a good idea to get click here

Edited, Mon Sep 5 21:22:02 2005
Rating: +1 [-] [+]
By Anonymous on 01/29/2006 (Patch 1.9.2)
where the HELL do we deliver this quest ? :O
Rating: +1 [-] [+]
By Anonymous on 03/27/2005 (Patch 1.3.2)
Can anyone please tell me where to find the Shen'dralar ancient? In which of the instances?
Rating: +1 [-] [+]
By Anonymous on 01/29/2006 (Patch 1.9.2)
where do we deliver this quest ? :O
Rating: +1 [-] [+]
By Anonymous on 03/28/2005 (Patch 1.3.2)
undead area, second floor
Rating: +1 [-] [+]
By Anonymous on 04/05/2005 (Patch 1.3.2)
Had a lot of fun doing this with a party who similarly had never been in west DM. We probably took twice as long as necessary as a result between going the long way around pretty much everything and clearing way more than we really needed to, and we had to replace our priest and warrior between the first 3 pylons and the rest of it for time reasons (which added another half hour for the rest of us, of course). Not many times since hitting 50 (let alone 60) I've felt like I was doing something new and challenging though, apart from the first few runs against Drak when the guild wasn't used to it yet (and then the first few runs once we started doing with under 15 people and only 2 healers), so it was a welcome change just for that.

Besides, I did scholomance the day before and was done out of the Beaststalker Cap by a bug after I got teleported out when Gandling died. A grueling run with an actual reward at the end is not to be scoffed at :)
Rating: 0 [-] [+]
By Anonymous on 04/19/2005 (Patch 1.4.0)
it should be noted that EVERYONE needs to have this quest in order to choose from 1 of the 3 rewards. It is not a quest to unlock 3 random rares from the chest like I read elsewhere.
Show comment   Rating: -2 [-] [+]
By MMrrTT on 01/12/2008 (Patch 2.3.2)
Show comment   Rating: -3 [-] [+]
By Anonymous on 01/20/2006 (Patch 1.9.2)
Show comment   Rating: -9 [-] [+]
By Anonymous on 03/26/2005 (Patch 1.3.2)
Show comment   Rating: -19 [-] [+]
By Anonymous on 09/22/2005 (Patch 1.7.1)