Quick Facts
  • Level: 1
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Last Stand

Last Stand
Instant10 min cooldown
When activated, this ability temporarily grants you 30% of your maximum hit points for 20 seconds. After the effect expires, the hit points are lost.

Spell Details

Duration n/a
School Physical
Mechanic n/a
Dispel type n/a
Cost None
Range 0 yards (Self Only)
Cast time Instant
Cooldown 600 seconds
Effect #1 (3) Dummy

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