Quick Facts
  • Level: 28
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Rupture

Rupture
Rank 2
25 energy
Melee Range
Instant
Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point:
1 point : 60 damage over 8 secs
2 points: 90 damage over 10 secs
3 points: 126 damage over 12 secs
4 points: 168 damage over 14 secs
5 points: 216 damage over 16 secs

Buff

Rupture
12 damage every 2 seconds.
6 seconds remaining

Spell Details

Duration 6 seconds
School Physical
Mechanic bleeding
Dispel type n/a
Cost 25 mana
Range 5 yards (Combat Range)
Cast time Instant
Cooldown n/a
Effect #1 (6) Apply Aura #3: Periodic Damage
Value: 12
Interval: 2 seconds
Effect #2 (3) Dummy

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