Quick Facts
  • Level: 60
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Rip

Rip
Rank 6
30 energy
Melee Range
Instant
Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power:
1 point : 270 damage over 12 sec.
2 points: 438 damage over 12 sec.
3 points: 606 damage over 12 sec.
4 points: 774 damage over 12 sec.
5 points: 942 damage over 12 sec.

Buff

Rip
Bleed damage every 2 seconds.
12 seconds remaining

Spell Details

Duration 12 seconds
School Physical
Mechanic bleeding
Dispel type n/a
Cost 30 mana
Range 5 yards (Combat Range)
Cast time Instant
Cooldown n/a
Effect #1 (6) Apply Aura #3: Periodic Damage
Value: 17
Interval: 2 seconds

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