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In Defense of the King's Lands

Kill the Trogg leader, Grawmug, and his two guards, Gnasher and Brawler then report back to Captain Rugelfuss in the southern guard tower.
  •  
Grawmug slain
  •  
Gnasher slain
  •  
Brawler slain

Description

<name>, our scouts have identified the leader of this recent Trogg incursion. It appears that these beasts in Loch Modan are following the lead of a chieftain named Grawmug. Grawmug is heavily guarded, however. Two of his most elite guards, Gnasher and Brawler, never leave his side.

If you feel yourself worthy, <name>, I want you to lead the assassination mission on Grawmug and his two thugs. With the Trogg leadership dead, we just might stand a chance at pushing these beasts back into the ground.

Progress

Completion



Locations

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Loch Modan
Loch Modan
Loch Modan
Loch Modan
Loch Modan
Loch Modan
Loch Modan
Loch Modan
Loch Modan
StartEndObjectives - Loch Modan

Reward

You can choose one of these rewards:
Frontier Britches
Dwarven Defender
Lucky Trousers
You will also receive: 0

Gains

Upon completion of this quest you will gain:
  • 1600 experience ( 9 60 at max. level)
  • 150 Reputation with Ironforge

Related

Rating: +30 [-] [+]
By Indicent on 09/01/2007 (Patch 2.1.3)
One thing nobody really tells you is where the room is in the cave. When you enter the cave it will turn to the left and then branch into 3 directions. Take the path on the right and you will see a small stream running off into a pool. Cross this stream and head just a little further forward and watch to your left and you will see a small room just before the path turns to the right. The 3 are all together in that room.
Rating: +25 [-] [+]
By Anonymous on 10/05/2005 (Patch 1.7.1)
All three of them can be found by going to the cave entrance at 35,83.&nbsp Grawmug is at 34,90 in there.

CosmosUI lets you see map coordinates.
Rating: +23 [-] [+]
By Zorky on 02/15/2007 (Patch 2.0.7)
35,83 is the entrence to the cave where they all are
Rating: +16 [-] [+]
By adashiel on 10/15/2007 (Patch 2.2.3)
For you RPers out there, one of the quest rewards, the Dwarven Defender, looks a lot like the shields the Ironforge guards carry. It's a different shape, but it carries the Ironforge crest.
Rating: +9 [-] [+]
By Anonymous on 04/06/2006 (Patch 1.10.0)
take out Brawler first. he's the one that has the 3 sec stun that will bugger up your healing when you're in a tight spot. it's a resonably easy thing to solo if you're not afraid to blow a potion and maybe some cooldowns if you have 'em
Rating: +9 [-] [+]
By Anonymous on 07/06/2005 (Patch 1.5.1)
You must complete The Trogg Threat first before you he'll give you the final phase of this quest.
Rating: +8 [-] [+]
By Anonymous on 08/30/2006 (Patch 1.12.0)
Go in the cave, follow it around the bend till you can go 3 different ways.&nbsp Take the route on the right, follow that way a bit, go across the enterance of this small creek, up a small hill, and they're right around the corner to the left.&nbsp It's a small niche that you could easily miss if you don't pay attention.&nbsp

Solo'd it with a 16 NE Warrior just minutes ago.&nbsp Was a little bit of a pain, but if you're careful (and have a few pots) you should be fine...
Rating: +7 [-] [+]
By Anonymous on 12/17/2005 (Patch 1.8.4)
they are in the cave in the mountains past stonesplitter valley the cave is the one with the cooking pot outside and the boss and his 2 guards are on a ledge inside the cave
Rating: +7 [-] [+]
By Anonymous on 02/15/2006 (Patch 1.9.4)
It might be easy to solo this quest as as mail or leather wearer, but as a mage/cloth wearer, its quite a different story. Tried soloing this several times as a 22 Mage with fairly good gear. All 3 named were up. Sheeped the highest one (he was 17, the other 2 were both 16). That was about the last cast I got off. The other 2 agroed and I was constantly getting either stunned or knocked down which very efficiently interupted/canceled my casting. I do mean constant - during the entire fight I was able to start casting 1 time before I got interruted, otherwise, I was either stunned or laying on my back. Anyway, a few seconds later, the sheeped mob becomes unsheeped (far far sooner than expected) and also agros. Fight didn't last very long. Same results each time I tried this. Need a group for this or a few more levels (at which point, I'm sure it will go gray on me). Any cloth wearers at about my level who have successfully done this solo, I'd like to know how (melee types need not reply..lol). If I could at least take out 1 of em, I could come back and take out the other two, but was completely unable to do even that...the mob I was fighting didn't even get 1/2 way down.
Rating: +3 [-] [+]
By Anonymous on 05/12/2006 (Patch 1.10.2)
I am trying to do this quest...the only one that was there was Gnasher when I went and checked...do they spawn seperately or something?
Rating: +3 [-] [+]
By Anonymous on 05/12/2006 (Patch 1.10.2)
no but if someone had killed them, and at irregular intervals, the respawns will be staggered in the order thst they were killed. turn this to your advantage by waiting around and killing each as they spawn...
Rating: +3 [-] [+]
By Anonymous on 06/18/2006 (Patch 1.10.2)
Take down Brawler first. He will stun you quite often, it makes it easier to kill the others.
Rating: +3 [-] [+]
By Anonymous on 08/30/2006 (Patch 1.12.0)
As a level 16 Rogue, I ganked and shanked my way through the cave. Went the wrong way the first time and had to back track. When I was clearing the room below the boss, somehow they all aggro'd upstairs and came down and killed me. O_O Kept going, a few people showed up and killed the boss before I got there so I kept the hallway clear and waited for the respawn. I took out Brawler first, died, ghostwalk/res'd, killed Grawmug, died, ghostwalk/res'd, killed Gnasher, hearth'd. Had a repair bill of a whooping 3s, oh noes!

Took about an hour but that was mostly due to taking a wrong turn at the beginning and waiting for the respawn. If you have some decent potions (unlike me) you can probably get two of them down before dying. Beware of pats!
Rating: +3 [-] [+]
By Anonymous on 11/13/2004 (Patch 1.1.0)
Completed this today. If your group tries to take the center room that has the 3 named up top on the overhang, you will agro them and they will run around through the cavern and bring around 6 more adds.

You can get up to their spawn point by turning right after entering the cave. Clear the cavern around them, and pull them to your group.

They can be taken down by 4-5 players in the 13-16 range safely. A group of 3 or less at that level will be really rough and probably require multiple retries.
Rating: +2 [-] [+]
By Anonymous on 12/17/2006 (Patch 2.0.1)
I just soloed this as a level 16 mage. Cleared out everything around them, renewed frost armor, and made sure I had a lesser healing potion in my action bar.
I just cast flamestrike on all 3, waited for them to surround me, and started spamming arcane explosion. Downed the potion as soon as I needed it, and kept going. Eventually they all started to run, and I got two with another explosion, but the third snagged another add on his way back. I woulda survived if it wasn't for that, but I managed to kill the third before dying.
Here's to playing a mage like a warrior.
Rating: +2 [-] [+]
By Anonymous on 12/19/2006 (Patch 2.0.1)
very easily soloable by a 15 hunter.
sent pet in (boar) after one of them, pulled one onto me, and then focused on the wone the boar was fighting. then the boar took one off of me, then spamed on that one, killed him and by this time boar was almost dead so took a second to heal him and then finished hte last guy. easy
Rating: +1 [-] [+]
By Anonymous on 12/17/2005 (Patch 1.8.4)
They spawn at 35,91-35,92 if u walk to far u will fall. Spawn time is around 5mins
Rating: +1 [-] [+]
By Anonymous on 04/06/2006 (Patch 1.10.0)
I solo'd this as a 15 lock.&nbsp Keep one feared and dotted at all times and have your VW tank the other two.&nbsp The one he is attacking should be the one you are attacking.&nbsp Repeat with the other non feared mob when the first one dies.&nbsp Refear and redot when necessary.&nbsp This is one of those times where it pays to be affliction specced as you have 2 instant dots to put on the feared mob.&nbsp I had to fear twice and didnt use my healthstone although my VW died at the end.&nbsp Oh well....lol.

Also, the mobs are located on a cliff that you can reach by following the right hand path.
Rating: +1 [-] [+]
By Anonymous on 09/26/2005 (Patch 1.7.1)
Starting from the southwest keep, where the guy gives you the quest. Travel north up the path for a short distance and take your first right. You will come up a gentile ridge into Stonesplinter Valley. If you look to your left you will see a camp of Troggs. Past the camp is path through the hills out of the valley that heads towards the Loch. (Don’t go down there alone under level 14-15.) To the right of this path is the entrance up to another narrow path. (Immediate right, not up further into the valley.) Take this path up and watch your agro. To the right and up the hill you will see a camp fire with some Troggs around it. They are standing right outside a cave. This is the cave where Grawmug is. The cave is a figure 8 shape and he is in the back right corner.

When I first received this quest at level 17 I was having a spot of trouble finding these guys. I was being silly and did not come to this website. (btw thanks for being here Anonymous)

~Keep the Peace
Redtear
24 Gnome Mage

Edited, Mon Sep 26 15:00:51 2005
Rating: +1 [-] [+]
By Anonymous on 09/11/2006 (Patch 1.12.0)
Just did this with my dwarf lvl 18 priest. First time I tried it when bad. They have interup and stun moves that hit thru shield. When I did first shield and was almost done casting heal was hit with an interup. So try casting again and was stunned. By the time I came around the shield was gone so I knew I was dead. The second try I was able to take all 3 down. Killed in order of Gnasher(16), Brawler(16) then Gawmug(17). I pulled all 3 both trys. Had cleared the right side path and was behind them. Finished the fight with about 200H and 100M. Started with 550H and 900M. Did not use any pots or buffs beyond Fort and Inner Fire. Just have to take your time. And watch of for the stuns.

And people say priest can't solo. :) And just incase anyone was wondering. Not I am not twinked. In greens with stats as 25,22,39,61,59 and 560ac w/Inner Fire and Fort.
Rating: +1 [-] [+]
By Anonymous on 12/18/2006 (Patch 2.0.1)
Solo'd this as a 17 Warrior. I died once taking out one of the body guards, then came back and finished the the other and the boss off with life to spare.
Rating: +1 [-] [+]
By Anonymous on 05/25/2006 (Patch 1.10.2)
Coords are about 34,91.
Tried soloing with a 16 Dwarf pally, died quite a few times, wouldnt suggest it.

Edited, Thu May 25 02:12:45 2006
Rating: +1 [-] [+]
By Anonymous on 07/24/2005 (Patch 1.6.0)
didnt have much trouble as a group of a 17 hunter and a 17 paladin. we just took the guards first and made sure we didnt pull grawmug then it was smooth sailing didnt use any health but my hunters 17 pet spider did die.
Rating: +1 [-] [+]
By Anonymous on 03/18/2005 (Patch 1.2.0)
Soloed as a 19 Rogue, and it wasn't close.

Stealthed in, spent a bit of time killing various troggs while looking for these guys. Finally found them, and cleared out the tunnel behind them. I stealthed up, sapped one guard, and popped Evasion. Took down Grawmug first, then the first guard. Around the time he was down, the sapped guard woke up, and I took care of him too.
Rating: +1 [-] [+]
By Anonymous on 03/11/2006 (Patch 1.9.4)
Did this with my (then) 18 Mage and a 17 Priest.

Sheep'd the 17, the 16's aggro'd on me. Let off a frost nova, stepped back and we both nuked one of the 16's. The first one died just as the second unfroze, but it was too late for this poor trogg too, he got the fire all in his face. Then I blasted away on the sheep'd 17 with some heals from the priest.

Quick and mostly painless.
Rating: +1 [-] [+]
By Anonymous on 08/19/2006 (Patch 1.12.0)
I soloed this as a 16 Rogue. The two guards actually reset sooner then Grawmug does, so it was just a matter of sprinting by them and killing Grawmug after the guards ran back.
Rating: +1 [-] [+]
By Anonymous on 12/06/2004 (Patch 1.1.0)
Just finished this quest.

Stay right and get to the ledge and wait for the spawn. it's sort of slow, so be patient.
Rating: +1 [-] [+]
By Anonymous on 02/20/2005 (Patch 1.2.0)
Just soloed this myself as a lvl 21 warrior. Maybe needless to say it wasn't very difficult, but finding them was a major pain. They are indeed in the largest cavern, the one to the right of the bonfire when you ascend the lefthand way. Go right when entering the cave, then you will need to cross a small stream.

The battle with the three named took about 4-5 seconds. I fired up Retaliation while holding my Hefty Battlehammer of the Whale, and they basically did themselves in :)
Rating: +1 [-] [+]
By Anonymous on 10/21/2006 (Patch 1.12.2)
Did this solo as a Lock lv18. Myself and my imp killed Gnasher first casting Curse of Agon and Corruption, had to use Healthstone but still died....then used soulstone and took out Basher and Grawmug easily.
Rating: +1 [-] [+]
By Anonymous on 12/12/2005 (Patch 1.8.4)
Just finished this at lvl 15 with a lvl 16 druid.

We had 2 deaths becuase in the pit with the chest inside right under them, my pet kept aggroing them and they would rush down and bring all there friends with them. We did manage to kill Grawmug before our 2nd death.

So, we got out of there THEN summoned. Went up, accidently aggroed the last 2 and an add but they were no problem.

So, if you are a hunter do not summon your pet in the pit below them.
Rating: +1 [-] [+]
By Anonymous on 12/30/2006 (Patch 2.0.1)
I cant find them even with the coords! I've been thru every cave and not seen a sign of them for over an hour.

I'm a lvl 26 mage.
Rating: +1 [-] [+]
By Anonymous on 12/26/2004 (Patch 1.2.0)
solo'd it as an 18 hunter, laid down a fire trap, pulled one guard, all 3 came, pet and I beat them down one at a time, Grawmug last, used 1 lesser healing potion
Rating: +1 [-] [+]
By Anonymous on 02/03/2005 (Patch 1.2.0)
I'm having trouble finding these guys in the Trogg caverns. I can see them on the mini map but
have never been able to get to them. My question
is are they in one of the caves or outside up on a ledge. If they are in the cave is it the one that has the camp/bond fire outside
Rating: +1 [-] [+]
By Anonymous on 07/10/2005 (Patch 1.5.1)
My, lvl 13 hunter.
A lvl 15 warrior.

We didnt have a chance....
Gave up after 5 deaths...

I hate them...
Rating: +1 [-] [+]
By Anonymous on 11/18/2005 (Patch 1.8.3)
lvl 17 rogue, soloed with the help of a healing potion (and the sharpening stones from the earlier quest O)

CAKE !
Rating: +1 [-] [+]
By Anonymous on 01/08/2007 (Patch 2.0.1)
Okay, if anybody read my last post on the last thread of this quest, these were the guys I was talking about... :| i feel awesome right now.
Rating: +1 [-] [+]
By vikbys on 08/08/2007 (Patch 2.1.3)
I cant get this quest. I could only get the quest The Trogg Threat and when I turned it in I couldnt get the In defence of the King's Lands quest. Does anyone know what to do?
Rating: 0 [-] [+]
By swotam on 12/29/2006 (Patch 2.0.1)
This quest rewards 350 Ironforge reputation as of patch 2.01
Rating: 0 [-] [+]
By ophir on 03/14/2007 (Patch 2.0.10)
I did this with my level 17 gnome Warlock and my friend, a level 14 dwarf Paladin. If you clear all the troggs in the area except the three bosses, this gives you room to fear one of them, while you and a friend work on the other two. Best strategy is to focus on Grawmug first. Voidwalker can tank the other while the third is running around in fear, though the VW tends to get in the way in tight spaces like caves. Once Grawmug is down, you should be able to finish the one your VW has weakened, then take down the one you feared originally.
Show comment   Rating: -1 [-] [+]
By Anonymous on 12/17/2005 (Patch 1.8.4)