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Gahz'rilla

Bring Gahz'rilla's Electrified Scale to Wizzle Brassbolts in the Shimmering Flats.
Gahz'rilla's Electrified Scale

Description

Deep in Zul'Farrak, the sand troll city in Tanaris, there is a sacred pool. From that pool the trolls summon a huge beast! Gahz'rilla! He's so fierce that even his scales crackle with energy. It's that energy I want to harness for my car!

Bring me the electrified scale of Gahz'rilla!

But the summoning of Gahz'rilla is a well-kept secret of the trolls. To face him, you must first wrest the secret from them.

Progress

Completion



Locations

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Thousand Needles
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Thousand Needles
StartEndObjectives - Zul'Farrak

Reward

You will receive:
Carrot on a Stick
You will also receive: 75

Gains

Upon completion of this quest you will gain:
  • 7100 experience ( 42 60 at max. level)

Related

Rating: +57 [-] [+]
By shind on 11/14/2006 (Patch 1.12.2)
"But the summoning of Gahz'rilla is a well-kept secret of the trolls. To face him, you must first wrest the secret from them."

Head over to the Hinterlands and find Qiaga the Keeper (https://classicdb.ch/?npc=7996), she should drop a Sacred Mallet (https://classicdb.ch/?item=9241).

Take the mallet to the Jintha'Alor altar located at 59, 77. When used on the altar you'll end up with the Mallet of Zul'Farrak (https://classicdb.ch/?item=9240).

Use that to ring the gong at the end of Zul'Farrak. This will summon Gahz'rilla. Good luck!
Rating: +43 [-] [+]
By Ormriss on 12/03/2006 (Patch 1.12.2)
Once you are in Zul'Farrak, you can find Gahz'rilla's room by heading left when you can. His room has a large pool with a gong at one end. Before you summon him, take time to clear out some of the mobs in the room, particularly the patrols. There are single patrols as well as multiples, including at least one trio of two hunters and basilisk. Take special note of the mobs in the corners, as they can be hard to spot. You don't have to get rid of them if you don't need/want them, but you need to be aware that they are there. Also watch for patrols that come from the adjoining hallways. You likely took out the patrols from one of the hallways on your way in, but the narrow hall on the east side of the room has one or two mobs that patrol into the big room. Their patrol route is long, so you might not see them unless you know to wait for them.

Hydromancer Velratha is also in this room, and is worth taking down even if you don't have the Tiara From The Deep quest. She is a bit tougher than the usual mobs and would be a nasty add if you don't take care of her before you summon Gahz'rilla.

If you don't want to clear the entire room, you need to take out Velratha and all patrols, then clear the static mobs closest to the pool. Depending on how long you take, watch the hallways for the patrols to respawn. They often come right up to the pool, and that will almost surely make for a wipe.

Once you are ready, have a party member with the enchanted mallet use the gong while everyone else stands away from the pool. The gong ringer in your party should also beat a hasty retreat as soon as they finish with the gong. Gahz'rilla will exit the pool to the north, where the steps are. He will pretty much hang around this area unless you attack him or get too close. Once he's at the stairs, jump in the gong end of the pool and pull him to you.

Gahz'rilla is a level 46 elite, but that level is deceptive. 46 is only a level or two higher than the general mobs in the rest of the instance, but he is much more difficult than that. He has a frostbolt spell, a lot of health and a very nasty pop-up attack. His pop-up attack launches you high into the air, which means a lot of damage from the fall. This attack is not targetted and hits everyone who is close enough. Mages and priests (who are way too close if they get hit by this attack...) can use Slow Fall/Levitate to avoid damage, but everyone else will have to take their knocks. If you are fighting in the pool, you will hopefully land in the water, taking no damage. If you fall on land, you will lose around 20%-25% of your max health (not current health). Have a potion ready just in case, then jump back in the pool and move towards the middle. If you can avoid the pop-up attack, you'll find that he is not too tough to take down.

For those of you who missed this quest at first, or earlier scoffed at the Carrot on a Stick reward, and are doing this at higher levels, you won't need a full five man group to do this. My 55 shaman and a 51 shaman paired up and we were able to go from the start of ZF to beating Gahz'rilla with no problems.
Rating: +37 [-] [+]
By Anonymous on 09/30/2005 (Patch 1.7.1)
The specifics on how to obtain and charge the hammer to summon the beast can be found in zul'farak on an "Ancient Tablet" which is a random drop off mobs there (probably somewhere around 1-2% drop rate).&nbsp

The hammer is found on a troll the top of the altar of Zul in the Hinterlands.

The hammer has to be charged at an altar deep inside Jintha'Alor, which is another troll encampment, also in the Hinterlands.&nbsp

Personally, I think obtaining the hammer to summon gahz'rilla is more difficult than actually slaying him.&nbsp YMMV.&nbsp Good luck.
Rating: +27 [-] [+]
By Anonymous on 02/23/2006 (Patch 1.9.4)
Since there is some confusion on how to obtain the mallet.

Well first of all you obviously get the quest from the guy in the Shimmering Flats (Thousand Needles), Wizzle Brassbolts at 77,77.

Then you go to the Hinterlands. At the altar of Zul at 48,68, on top of that (small) altar there is a woman called Qiaga. When you try to kill her the other mobs agro you, but I was able to solo it all with a lvl 60 lock.
She drops the uncharged mallet.

Then you go to the east. When you arrive at Jintha'Alor don't bother killing any of the mobs there. Just stay on your mount and follow the path and the stairs until you get close to 57,78.
There you will see a (very) small altar guarded by a few elites, a few wolves and a priestess. Also there is some horde guy lying on his back.
The only thing you need to do is stand on that altar and right click the mallet in your inventory to charge it. You can choose to kill the mobs but you don't have to.

Then you scroll up and look for the first yellow post for further instructions :)
Rating: +11 [-] [+]
By Versus on 12/05/2006 (Patch 2.0.1)
Jintha'Alor is a very boring and bland area and it is pretty hard to find a group willing to escort you to the top to get your mallet enchanted. You can naked corpse run (or feign death/vanish) your way up there and if timed correctly (the Priestess enters the cave every now and then), you can approach the altar and charge your mallet without waking the guy sleeping there, then hearth out.
Rating: +6 [-] [+]
By Anonymous on 09/30/2006 (Patch 1.12.1)
Just want to add that I wasted a lot of time and armor trying to convert the hammer, only to discover that I had already done it. There is no gear, or time bar, you just right click the hammer in your inventory when you are close or on the alter. With all the agro going on around me and death, I didn't notice the name had changed on the hammer. Bit of an anti-climax after all the effort to get there, picture doesn't change either, so if you get there like I did, and wonder why nothing is happening, it probably already has.

We did the mount up and run through, but beware, easy to make a few wrong turns and end up in a dead end with a whole mob chasing you. Still by the time we make the top, they did all turn around and go away. Following the paved road works well till the second to top level, where it splits leading to a couple of deadends.. go right and up the next set of steps.

Once at the top, go left, and take the left path, again dead ends otherwise. You will then come to the arena with the alter in the middle with some homeless guy sleeping on it. So then we only had the wolves and guards to tackle... I say only.. they were a pain in the butt.. those wolves just like to chew on your bones for a long painful slow death. We were lvl 47 priest and rogue.. ok the rogue could have probably done it without me holding him back, but he was kind enough to hang around and help. Try and remember to reset your Hearthstone before you go up, or you will end back in Tanaris like I did, but then again now I'm ready to do Gahz'rilla.
Rating: +6 [-] [+]
By Anonymous on 01/05/2005 (Patch 1.2.0)
As per Cosmos Travel speed is increased to 171% with Carrot or Spurs but they do not stack. So use the spurs or the carot for the incease in speed.

Have fun with it challange someone to a race :-)
Rating: +6 [-] [+]
By Aavi on 07/03/2007 (Patch 2.1.2)
Easy way to battle Gah'Zrilla:

Step 1: If you're entering his area via the narrow pass, clear the mobs in front of the pass or patrolling in front of it. NO need to clear the mobs adjacent to the path.
Step2: Make sure to kill the named troll priestess that paths around the pool. She fears people so get her as far in to the pass as possible before dps'ing her.
Step 3: The tank has to go straigh to the edge of the pool and pull the mobs near the gong to him and run back to the group waiting for him at the entrance of the pass..Clear that group.
Step 4: Whoever has the mallet, go stright to the edge of the pool and then turn left to the gong (This is to not aggro the other mobs) and hit the gong and run back the same way to the group.
Step 5: The tank goes straigh to the pool and pulls Gah'Zrilla to him and when the boss is closing in on him, he runs back to the group.
Step 6: Tank the boss in such a way that only his head is inside the pass but the rest of his body is outside. This way only the tank will get punted. If and when the tank gets punted, he will land on top of the arch above the entrance and can jump down on the boss. To reduce damage, when the tank gets punted, shift to berserker stance and intercept him and switch to def stance.
Step 7: Kill him.

This way, you don't have to clear the entire room, just enough to summon the boss.

Cheers.
Rating: +6 [-] [+]
By Jyotai on 06/16/2008 (Patch 2.4.2)
For some reason, my level 44 Draenei shaman got 'not eligible' when my party members tried to share this one.

After the instance I went to where you get this and discovered the reason I could not get the share was that I had the previous step in my log. I just kept missing noticing that during the run...

So, if you can't get the quest, look to see if you have the step before it in your log. :)
Last edited by Jyotai on 06/16/2008 (Patch 2.4.2)
Rating: +5 [-] [+]
By InfinityX on 12/05/2006 (Patch 2.0.1)
Those of you who still use this will be thrilled to know that there will be a craftable blue riding trinket in the expansion, the Riding Crop

And since 2.1, the Netherwing reward when you hit revered: Skybreaker Whip
Last edited by InfinityX on 08/13/2007 (Patch 2.1.3)
Rating: +4 [-] [+]
By Anonymous on 01/18/2007 (Patch 2.0.5)
At the top of Zul you will find lvl 50 and 51 elite casters.&nbsp Kill Qiaga the Keeper she holds the hammer. You cant solo this anymore. Each person in group can loot. look for possible chest behind the elites, i got that without getting noticed.

To get to altar go up first set of stairs in Jin and turn left, keep following the path to next set of stairs and go up until you are at top. There are spots you can stop and drop aggro if you are doing a mounted run (so watch for them).&nbsp Once you get to top do a hard left and follow path to altar.

At the altar there are also level 50 and 51 elites that DO NOT roam, so don't bother waiting.&nbsp Watch for roaming 50 elite wolves around the altar.&nbsp Lots of different strategies on how to finally use the hammer on the altar, so you pick how you want to do it (kill or distract).

I have no idea why this was not made a quest in itself, very hard if you do it properly and should be done in group.

Keep in mind you will come back here to get ancient egg inside cave behind altar from quest found in ZF.
Rating: +4 [-] [+]
By Anonymous on 05/07/2007 (Patch 2.0.12)
This is quite a hike to the top and full of mobs everywhere! I was lucky and stealthed all the way to the top, just follow the STONE PATH THIS WILL HELP YOU FIND YOUR WAY. Once at the top, turn left and walk until you see the guy lying on the altar as already mentioned.

Careful of elite wolves, you may want to clear one or two at this stage its up to you. There is also an 50 elite standing by the altar who doesn't move and also one to the right by the tree. I took the wolf to the left and then the elite beside the altar once the priestess was back in her cave. These guys hit you with their sheild and stun you for a few seconds so best to pull them singularly if solo'ing like me.

Watch for the priestess to return and dont be like me and not see her until it was too late. She's pretty tough for a lvl 51 Druid although I wasn't 100% health at the time. She heals herself when she gets down to 50% and 25% so make sure you use some sort of stun to interupt it. She also uses a bit of shadow magic and can turn you into an amphibian which is no problem for me because I can shapeshift out of it. It is best just to avoid her altogether and apply your hammer onto the altar when it is safe. (and Im not talking about your manhood here)

Make sure you leave the guy sleeping on the altar, you dont have to wake him up if you dont want to. If you do he's not that hard to kill, takes a while but he doesn't have a weapon and tries to punch you to death! Poor fella.
Rating: +4 [-] [+]
By Anonymous on 02/27/2005 (Patch 1.2.0)
Correct, the level 52 Troll is not an elite, but a normal enemy. Seems just as tough as an elite though. At 58, I received slightly over 2,000 exp off her. (That's with rested EXP.) Not bad. The magic they use is the rough part, my pet was taking significant damage.

Also, a side note to the Elite troll city you have to take the mallet to, to convert it. You will reach the top and a path will go left and right. (On right hand side in back, along wall, you'll see a cave with two 50 Elite guards.) Take a left on this path. The other is a dead end. Follow that path into the next room.

Be careful of the elite Wolves in there. In the middle is Hexx and her bodyguard. I just sent my pet in to tank them both, and quickly converted it. (It only takes a second or two at most to convert it, fortunately it's very quick.) Sacrificed my pet to do it, but made it out alive. Was a bit challenging even at 58. Just had to take it slow going through.
Rating: +4 [-] [+]
By Anonymous on 03/10/2005 (Patch 1.2.0)
7100exp
Rating: +3 [-] [+]
By Anonymous on 09/30/2005 (Patch 1.7.1)
Made the mallet last night with the help of a Nightelf Druid and couple cool Hordies.&nbsp To make things a little easier at Jintha'Arol, stay on your mount all the way to the temple.&nbsp Just keep riding and don't stop for anything.&nbsp Only took me one shot to get up there by doint this.

Ended up killing 2 elite wolves, an elite guard, and elite caster.&nbsp The caster heals herself quickly and frequently, so make sure to save whatever stun move you have for your class (if u have 1).

Hope this helps somebody.&nbsp &nbsp
Rating: +3 [-] [+]
By Anonymous on 01/18/2006 (Patch 1.9.2)
I stealthed to the top as a 47 rogue. Waited til the named walked away and there were only a wolf and one of the elite trolls nearby. I sapped the troll and blinded the wolf and did it. Then ran like hell.
Rating: +3 [-] [+]
By Anonymous on 12/12/2006 (Patch 2.0.1)
@moooojo: i guess you mixed up ZF and Jintha'Alor.
Jintha'Alor isnt an instance, so you can use the "run for it method" to charge the mallet. Then you can go to ZF and use the Mallet to summon Gahz'rilla.
Rating: +2 [-] [+]
By Anonymous on 04/01/2006 (Patch 1.10.0)
The Top comment was 100% factual, take the carrot..... they stack on spurs and +speed to gloves
Rating: +2 [-] [+]
By Anonymous on 06/13/2006 (Patch 1.10.2)
Is it possbile to do this quest if one of your party members have the mallet but you don't? Can you still loot the guy?
Rating: +2 [-] [+]
By Anonymous on 07/19/2006 (Patch 1.11.2)
Slaying the hydra is a piece of cake compared to getting the mallet and getting it charged.

I did it with a good group and it took us a long time.

Make sure you get all the other quests you can do on the way to obtaining the mallet. While getting the mallet you should be able to complete the following:

Job opening: Guard captain of revantusk village
Recover the key!

and

Wanted: Vile priestess hexx and her minions.

Otherwise you'll have to back and do it all again.

These are all elite quests (the ones with a plus sign).
Rating: +2 [-] [+]
By Anonymous on 08/25/2006 (Patch 1.12.0)
Blizz has changed the mobs in order to get the mallet.&nbsp I have seen people say that this is very easy and they are 50ish.&nbsp This is far from true.&nbsp The mobs to get the mallet have been changed from 50ish to&nbsp 2 lvl 50 elites.&nbsp You will probably need some backup just to get the mallet.
Rating: +1 [-] [+]
By Anonymous on 02/23/2005 (Patch 1.2.0)
Hord can do this quest also
Rating: +1 [-] [+]
By Anonymous on 05/06/2007 (Patch 2.0.12)
...but then, most things are easy for a level 60 Warrior.

Thanks to the guide here (well done DaiXing!) I got to the amphitheater and knocked off the guards one by one. I used Charge on the ones that were around the edges, and got the attention of the central guards by means of shooting them with my gun. (On Azeroth as on Earth, one of the best ways to get someone's attention is to pop a cap in their ass.)

Hexx herself weas somewhat challenging I still hate that Power Word: Pain. But she dropped, I converted the hammer, and killed the Elder just because I could. So what if I got flagged PvP? I had a long gryphon ride ahead of me.

The cave that's on the same level as the amphitheater has a couple nice things in it: a Small Thorium Vein for the Miners and a Ghost Mushroom for the Herbalists. It also has a friendly beast in a cage. What that's all about, I dunno, but halfway to Zul'Farrak I realized I should have looked it up here before leaving the temple. :P
Rating: +1 [-] [+]
By Anonymous on 01/24/2006 (Patch 1.9.2)
We had trouble defeating Vile Priestess Hexx, as she keeps healing herself. As I am a lock, I just repeatedly drained mana from her while the rest of the group whacked her, and she dropped real quick once her mana ran out.
Rating: +1 [-] [+]
By Anonymous on 07/24/2005 (Patch 1.6.0)
Rating: +1 [-] [+]
By Anonymous on 07/21/2005 (Patch 1.6.0)
I went, got the mallet, tried hittign the gong, no luck.

I heard that you ahve to kill the witch doctor in the room full of graves before you can summon him. is this true?
Rating: +1 [-] [+]
By Anonymous on 12/16/2005 (Patch 1.8.4)
perfect! 7100 xp at lvl46
Rating: +1 [-] [+]
By Anonymous on 03/28/2005 (Patch 1.3.2)
ya once yo get to the top and are at a point when you can attack the princess, if you have a hunter or some sorta distration in your group. you can just distract both npcs on the later, do your thing with the mallet and get outta there.

so simple, dont even have to kill anything
Rating: +1 [-] [+]
By Anonymous on 03/02/2006 (Patch 1.9.4)
I would really love if someone could help me out with this im only lvl 45 soon to be 46 but i can never catch anyone on my mount so right about now 3% would relaly help
Rating: +1 [-] [+]
By Anonymous on 08/02/2006 (Patch 1.12.0)
After equiping the carrot you get a total of 164.8% run speed, not 163%. How? Well simple math. The carrot increase the mount speed after added to yours. So your original speed is 1.0, with mount is 1.6 3% of 1.6 is .048. added to gether you 1.648. This explains why feral geared druids can run faster than regular mounts after proper gear is added. So yes this is worth it, considering the large boost in speed you get. The amount is very much noticeable.
Rating: +1 [-] [+]
By Anonymous on 05/02/2005 (Patch 1.4.0)
Does Carrot on a Stick and Mithril spurs stack or not?
Rating: +1 [-] [+]
By Anonymous on 01/29/2007 (Patch 2.0.6)
YOU DONT NEED THE MALLET JUST NEED ONE PERSON WITH THE MALLETT TO SUMMON HER )
Rating: +1 [-] [+]
By Anonymous on 12/18/2005 (Patch 1.8.4)
7100 xp at lvl 52 rogue!
Rating: +1 [-] [+]
By Anonymous on 07/03/2005 (Patch 1.5.1)
Are those goggles cool for anything?
Rating: +1 [-] [+]
By Anonymous on 06/14/2006 (Patch 1.10.2)
I had forgotten to get it and I needed to get the ST quest where you read the tablet so we decided to make a little side trip.

58 Hunter (me) and my 58 rogue went into ZF and kill Gahz'rilla. We just mounted up and ran to the lake, he vanished I feigned death. Then we killed a few mobs around the pool and killed gaz. Very quick.
Rating: +1 [-] [+]
By Anonymous on 10/30/2006 (Patch 1.12.2)
posted in error

Edited, Oct 29th 2006 at 11:02pm PST by SFOttBN
Rating: +1 [-] [+]
By Anonymous on 02/14/2006 (Patch 1.9.4)
any easy way to do this at lvl 40, right when u get ur mount? id like to get this now
Rating: +1 [-] [+]
By Bovey on 07/22/2007 (Patch 2.1.3)
Wowhead says this quest is available to both Alliance and Horde, but it is listed as step two in a series where step one is available only to Alliance. Can anyone provide clarification on this? Is there a different pre-requisite for Horde before getting this quest?
Rating: 0 [-] [+]
By trannsvaal on 12/14/2006 (Patch 2.0.1)
Don't cry akira. /cuddle
As Infinity said there will be a craftable version of carrot on a stick in the expansion which will even be better.
It will be crafted by leatherworkers and you can find a link here
https://classicdb.ch/?item=25653

P.S thanks InfinityX
Rating: 0 [-] [+]
By Anonymous on 11/22/2004 (Patch 1.1.0)
nt