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Pacify the Centaur

Kill 12 Galak Scouts, 10 Galak Wranglers, and 6 Galak Windchasers, and then return to Cliffwatcher Longhorn in Freewind Post.
  •  
Galak Scout slain (12)
  •  
Galak Wrangler slain (10)
  •  
Galak Windchaser slain (6)

Description

<name>, I entreat you to hunt these centaur down. They shall feel the wrath of our revenge. Attack the centaur camp to the north of Freewind Post! Let wrath guide your hand!

Progress

Completion



Locations

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Thousand Needles
Thousand Needles
Thousand Needles
Thousand Needles
Thousand Needles
Thousand Needles
Thousand Needles
Thousand Needles
Thousand Needles
StartEndObjectives - Thousand Needles

Reward

You will also receive: 18

Gains

Upon completion of this quest you will gain:
  • 2000 experience ( 12 at max. level)
  • 100 Reputation with Thunder Bluff

Related

Rating: +43 [-] [+]
By Anonymous on 10/07/2005 (Patch 1.7.1)
41,41
Rating: +33 [-] [+]
By Atratus on 01/12/2007 (Patch 2.0.4)
COORDINATES: 48, 43

I headed directly north of Freewind Post and found of camp of Galak Scouts, Wranglers and Windchasers. Theyre in a camp along the northern barrier of the map. Wranglers and Windchasers were plentiful while Scouts were a little rarer.

Theyre pretty well spaced out so you can easily move west through the camp slaughtering as you go.

The windchasers have the ability to heal themselves and other centaurs so you may want to focus on these first. They also have a whirlwind spell which will render you immobile so be cautious.

The wrangles have the ability to net you so be wary of that.

I had the best luck finding scouts by looking at the entrances/exits to the camp. Scouts seem to serve as the guards for the camp.
Rating: +21 [-] [+]
By Anonymous on 12/19/2006 (Patch 2.0.1)
It's not a super secret coord system.. It's just the % over and down on the zone.

for example:
41, 41 = 41% down from the top of the 1k needles map, and 41% right from the left edge of that map (the map you see when you press M). Yes, it's (X,Y) from middle school.

Also, blizzard provides those coords, the mods just show them visibly. There are tons of mods that do it. Some ones with small footprints imho are titanbar or fubar (google it or search wowinterface.com). Just get a location plugin for one of those mods (plugins are reallys imple, you don't even have to put them in 1 folder, just put the folders that you download into [Insert your harddrive and wow install destination, by default C:/Program Files]/World of Warcraft/Interface/Addons/ folder.

Got it?
Rating: +12 [-] [+]
By Anonymous on 12/19/2005 (Patch 1.8.4)
loc=41,41
Rating: +10 [-] [+]
By AnunC8 on 07/18/2007 (Patch 2.1.3)
Most of them try to run at low health, so take them out quick or be ready for adds. The Windchasers can heal themselves to full when they get low, so try and stun them when you see them casting. If you have any back attacks like backstab or shred, you can use them on the scouts for quicker kills, because they will often try to run away from you to use their bow.
Rating: +9 [-] [+]
By Anonymous on 12/08/2004 (Patch 1.1.0)
After you receive this quest head for the lifts and go down. Head north and you'll find the first encampment of Centaurs. Just go in and start your murder spree. It shouldn't take too long you get your quota of Centuars.

My result:
You gain 2000 experience.
Your reputation with Thunder Bluff has increased.
Received 18 Silver.
Rating: +4 [-] [+]
By Anonymous on 05/14/2006 (Patch 1.10.2)
There do seem to be far less scouts than the other types but the rapid res time should ensure you will be able to clear up here without too hard a search.
Rating: +4 [-] [+]
By Anonymous on 06/20/2006 (Patch 1.11.0)
Confirmed 41,41
Rating: +2 [-] [+]
By Confuzzled on 04/21/2008 (Patch 2.4.1)
When dealing with the Galak scouts and Galak wrangler as a melee class I can advise finding one of the fully enclosed tents (There are a number of them spread about the camp). Kill the inhabitant, then pull the wranglers and scouts into the tent by running into it and standing just around the corner of the doorway. First of all this gets them away from the rest of the Galak. Second of all, even if they do run (with or without netting you first), they will move out of line-of-sight and come running back within seconds.
Rating: +2 [-] [+]
By Hiryu on 05/31/2008 (Patch 2.4.2)
The scouts are a nightmare in all honesty, they are quite random as to wether they will stand still and fight you, or they will just keep running about and trying to shoot you with their bow, if this does happen, prepare for adds unless your trapping them in the tent like mentioned above.
Rating: +1 [-] [+]
By Anonymous on 12/20/2004 (Patch 1.2.0)
coolness, thanks mr info maaan! =P
Rating: +1 [-] [+]
By Anonymous on 11/30/2006 (Patch 1.12.2)
The Windchasers heal themselves. Mana Burn came in very handy on my shadow priest.
Rating: +1 [-] [+]
By Anonymous on 01/03/2006 (Patch 1.9.0)
Loc = 45,44.
Rating: +1 [-] [+]
By Anonymous on 07/16/2006 (Patch 1.11.2)
This area is a great place to grind. I'm a lvl 28 Druid, and have no problem soloing one centaur after the other, with minimal heals required.
Rating: 0 [-] [+]
By Anonymous on 10/07/2006 (Patch 1.12.1)
I don't have cosmos. Can someone tell me by the map where these things are? I would appreciate it. Thanks :-)
Show comment   Rating: -1 [-] [+]
By wolfalwolf on 10/03/2007 (Patch 2.2.2)