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Helcular's Revenge

Charge the Rod of Helcular with the powers of the Flame of Azel, Flame of Veraz and the Flame of Uzel.

Drive the charged rod into Helcular's grave in Southshore.
  •  
Flame of Azel charged [Charging]
  •  
Flame of Veraz charged [Charging]
  •  
Flame of Uzel charged [Charging]
Rod of Helcular
Provided Item:
Rod of Helcular

Description

Here, take the Rod of Helcular. You will need it.

Helcular fashioned 3 ceremonial pyres as part of his most powerful spell. The Flame of Azel and the Flame of Veraz lie within the Foothill Caverns. The Flame of Uzel lies in a cave above the caverns, further north in the mountains.

The Rod of Helcular must be charged from each of the three flames. Once the ritual is complete, drive the rod into Helcular's grave in Southshore, the heavily guarded human town to the south. Vengeance shall be ours!

Progress

Completion



Locations

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Hillsbrad Foothills
Hillsbrad Foothills
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StartEnd

Reward

You will also receive: 0

Gains

Upon completion of this quest you will gain:
  • 3300 experience ( 19 80 at max. level)
  • 150 Reputation with Undercity

Related

Rating: +179 [-] [+]
By Anonymous on 09/30/2005 (Patch 1.7.1)
As someone said above:

Flame of Azel: 44, 28 on the top floor of the Yeti cave on the opposite side of the entrance

Flame of Veraz: 44, 27 bottom floor of the Yeti Cave opposite side of the entrance

Flame of Uzel: 38, 66 in the Growless cave in Alterac Mountains

Helcular's Grave: 53, 53 and it is surrounded by guards so watch out
Rating: +80 [-] [+]
By Jillu on 01/26/2007 (Patch 2.0.6)
His grave is at 52,53. If you want to avoid conflict, come in on the river, his grave is the closest one to the river in the graveyard.
Rating: +52 [-] [+]
By Anonymous on 09/30/2005 (Patch 1.7.1)
first 2 flames:
Cave entrance (hillsbrad Foothils): 46,32

Graveyard location (Hillsbrad foothils): 52,55

Flame of Uzel (Alterac mountains): 37,69.

That's it :-)

Have fun
Rating: +42 [-] [+]
By Tankme on 12/08/2006 (Patch 2.0.1)
Flames of Azel and Veraz are in the original cave of Yeti in Hillsbrad... Uzel is in Alteric Valley directly North of the original cave... If you picked up Frostmaine quest in Thunder Bluff kill the mtn lions in Hillsbrad to place the carcass on the Uzel flame, it will spawn Fostmaine (37) Yeti...easy kill...
Now on to the involved part...the grave for Southshore is near the river...watch out for the guards they will agro...when you do agro grards just run twards the grave stone...yes take the walk from Tauren Mill and res at your body...quickly click on the headstone and then run out at an NE angle from the stone...good luck ... I did it witout taking any sickness whatsoever... 35 Shaman Troll
Rating: +29 [-] [+]
By Deathway on 03/12/2007 (Patch 2.0.10)
Flame of Azel charged 1/1
Flame of Veraz charged 1/1
location : Hillsbrad Fothills
Cord's : 46.31 ( yeti cave )

Flame of Uzel charged 1/1
location : Alteric Valley
Cord's : 37.68
Rating: +28 [-] [+]
By Anonymous on 09/30/2005 (Patch 1.7.1)
Flame of UZUL : ALTERAC MOUNTAINS MAP 37,68
Flame of AZEL : HILLSBRAD FOOTHILLS MAP 46,32
Flame of VERAZ: HILLSBRAD FOOTHILLS MAP 46,32

Then you have to go to the grave in Southshore MAP 52,54 and click on the grave.

------------------------------------------------------------
IT's SO EASY WITH THE RIGHT INFORMATION !
&nbsp USE COSMOS FOR LOCATION TRACKER
------------------------------------------------------------
Rating: +24 [-] [+]
By Anonymous on 09/30/2005 (Patch 1.7.1)
This is by far the "funniest" quest ever...

Ok. so i corpse jumped couple of times into southshore to his grave. Then i managed to click on his grave b4 the 4 lv50 guard killed me again. Then i watched this "powerful" demi-lich rise from the graveyard and swore vengeance on those pathetic humans. 30sec later, he got killed by those 4 guards who just killed me...

I've heard that he was overpowered in one of the earlier betas when he wiped out all southshore players and npcs, but does he have to be nerfed so badly? An acient powerful demi-lich can't take on 4 human town patrols? that's kinda pathetic. shoulda make him lv47elite rather than 42elite so he can at least kill couple lv50 guards but not the more important npcs like griffon master.
Rating: +23 [-] [+]
By Anonymous on 08/25/2006 (Patch 1.12.0)
While all the personal commentary, crying and braggardly machismo is indeed helpful, I thought I would leave a post that might actually offer some useful information. This is for both those who do not have Cosmos or Titan, and those who do. A post with the CORRECT coordinates that do not put you somewhere out in the ocean or in the middle of nowhere.

Flames of Azel and Veraz: Are in the Yeti Cave in Darrow Hill directly at the halfway point Southwest from Tarren Mill to Hillsbrad Fields.Coordinates for Cave location are 46,32. Azel is up to your right as your enter the cave. Veraz is down the curving ramp to the left and left through the tunnel. Yetis are levels 30-32 and easy to pull singularly.

Flame of Uzel: In the Growless Cave in Alterac Mountains. Coordinates are 37,68. Easiest way in is over the mountains to the east of the Yeti Cave between the Headland and Corrahn's Dagger at 42,77. May run into level 33 Mountain Lions but only one or two and none if you can stealth. This will put you out in the snow right in front of the Growless Cave entrance. Yetis there are levels 32-34. Easy to avoid the big ones. Exactly 4 Yetis to kill between you and the flame. Also the flame for the Lion's carcass quest.

For Helcular's Grave: Coordinates are approximately 52,52 and most easily approached from the river side at 54,53. Requires only one corpse jump. For those w/o coords. Come down the River from Tarren Mill and enter Southshore at the space between the cow pasture that sits on the "e" of Southshore and the second cliff on your world map. Don't rez at the Southshore Spirit Healer like SOME people tell you. It will only teleport you back to Tarren Mill with 10 minutes of rez sickness and bad armor. Run back, past your body to the other side of the cow pasture or as close as you can get. The grave will be right in front of you and you can safely rez in front of it.

That's it. Hope it helps. Good luck, and Good hunting.
Rating: +21 [-] [+]
By Anonymous on 01/23/2005 (Patch 1.2.0)
Flame of Azel: 44, 28 on the top floor of the Yeti cave on the opposite side of the entrance

Flame of Veraz: 44, 27 bottom floor of the Yeti Cave opposite side of the entrance

Flame of Uzel: 38, 66 in the Growless cave in Alterac Mountains

Helcular's Grave: 53, 53 and it is surrounded by guards so watch out
Rating: +20 [-] [+]
By Anonymous on 01/12/2005 (Patch 1.2.0)
The Flame of Azel and Flame of Veraz are found in the cave fronted by the Yeti and containing the Yeti that dropped the rod. As you enter the cave, it becomes a cavern. There are Cave Yeti and Ferocious Yeti inside the cave. Either can drop the rod I believe. Slightly in from the entrance is a split one path going right to an upper level and one going left to a lower level. One of the flames can be seen from the split on the upper level. Only 3-4 Yeti need to be killed to reach the first flame and that passage ends near the flame.

The second flame is on the lower level and a goodly number of Yeti block the way. They are spaced well and quite easy to single pull and eliminate. There is even a chest spawn on the way to the the lower level flame and the respawn rate of the Yeti in the cavern is reasonable enough to reach the lower flame then make it most of the way out before having to fight again.

As you reach the flames, you will get a "gear" icon. Click and you will aquire that flame on your rod.

The third flame is located in another cave found north of the Yeti cave. Facing the Yeti cave from the outside, you will see a valley headed north and up. As you follow this valley higher, you will find snow covered ground. Upon reaching the top, you will notice White Yeti spawns to the left. Head NorthWest from here across the snow field killing Yeti as required. You should notice a cave against the far hillside to the north. This cave is quite small, containing only 3 Yeti, a short tunnel to a single room. The Flame of Uzel is in this room. Click on it to finish this part of the quest.

Luck to you....
Rating: +15 [-] [+]
By Anonymous on 09/30/2005 (Patch 1.7.1)
For those of you with cosmos the coordinates are 52,54
Rating: +15 [-] [+]
By Anonymous on 01/12/2005 (Patch 1.2.0)
Notes: Southshore is an Allinace outpost. It has Alliance guards, most at level 46. The grave IS located inside the guarded area. You WILL get PvP flagged if the guards attack you, and they will. The guards have a Huge agro range and run at approximately 2x speed. Plan accordingly.

Southshore can be reached by a road, south of the main cross zone highway. As you approach Southshore on the road, move off the road to the east. Get as close to the guard parameter as you can and look for a grave yard inside the guarded area. It is most easily found by looking for a very tall spike monument that is in the center of a grave yard. This grave yard Does Not contain Helcular's grave, but can be used as a reference. Just outside this grave yard, to the southeast, is a lone grave stone. This is the grave of Helcular. If you are close enough, your cursor will become a gear as you pass over it. (Do Not get confused by some of the grave stones that you are able to read with a magnifying glass icon.) To complete the quest, you must get to Helcular's grave stone, click on it, click the complete quest button, then escape.

The technique I finally worked out with my 35 hunter was to get as close as I could to the guards, wait till only one was in range, send my pet to get agro on this guard, run to the grave stone, click on it, complete the quest, then try to escape.

After clicking to complete the quest, a good number of "remains" will spawn and start attacking any guard in range. If you can get to this part alive, you will succeed in escaping. It was also quite fun and refreshing to watch these "remains" whoop on the guards that had been killing or chasing me off for an hour while I worked the quest out.

Another technique might be to from a group and pull the guards 1 at a time to clear the path to the grave stone. Or just run in and click on the stone and hope you have enough HP to survive till the "remains" spawn. Or a rogue could try to sneak in and click the stone. Or a speed enhanced druid might be able to run close to the guards and draw them off far enough for you to run to the stone and click on it. Just remember that the guards are level 46 and you will become PvP marked with this method.

Whatever method you use, luck to you...
Rating: +13 [-] [+]
By Anonymous on 01/07/2006 (Patch 1.9.0)
Just did this on a pvp server... lots of fun. :) Decent xp... plus pvp. Can't go wrong.
Rating: +12 [-] [+]
By DELCaribou16 on 02/15/2008 (Patch 2.3.3)
Just something amusing that happened to me completing this quest on my warlock. Two flagged night elves were harassing me and jumping around spamming duels and /spit.

But when I turned in the rod at the gravestone, it summoned the 43 elite who promptly killed the two of them. :-D
Rating: +11 [-] [+]
By Anonymous on 09/30/2005 (Patch 1.7.1)
Oh it was awsome after several deaths to those stupid SS gaurds I finally managed to raise him. He came up as a 44 elite, merh that was ok. But as he starts fighting he spawns minions! tons of clockwork things, lvl 42 mechnicals. At one point I saw almost a dozen of them! But it gets better, all those alliance who were ganking me not 15 minutes earlier fell to our attack (Helc's and mine) haahahahahah. Not so easy to gank a lvl 30 when hes got 10 lvl 40s and a 44 elite around is it punks? ROFL

Oh and for the last flame, if you exit the yeti cave and head north up into alteract mountains there will be a small zrea you enter called "Growless cave" if you look to your right you will see a cave, its a very small cave all it has is two yeti and the flame in there. Careful tho because these yeti are 33-34, unlike the ones down below.
Rating: +10 [-] [+]
By ramen on 01/31/2007 (Patch 2.0.6)
The guards were nerfed back to level 45 and the whole east side of South Shore is empty of guards.
Rating: +9 [-] [+]
By Pigskin on 01/27/2007 (Patch 2.0.6)
Jillu thanks for the comment I used your method and was not touched by the guards. The remains of Helcular came out and the guards didn't even attack him. I just hope some unsuspecting ally came by and was killed by him after I left. lol....
Rating: +9 [-] [+]
By Anonymous on 11/06/2005 (Patch 1.8.2)
The first 2 flames are in the Yeti Cave near the Hillsbrad Fields. (This cave is where most folks farm for the Rod in the first step.) NOTE: While most farm the Rod there...it "MAY" be a faster drop from the Yeti near the Growless Cave.

The last flame (Uzel) is in the Growless Cave. All ya do is head up the north road from Tarren Mill and hang a left as you begin to see the Ogres...stay on the left until you begin to see Yeti...the cave is right there. This cave is also where you battle Frostmaw.
Rating: +6 [-] [+]
By Anonymous on 09/30/2005 (Patch 1.7.1)
Actually you can do it without dieing (just did at level 32).&nbsp Stand so you can see the grave (it'll be south of you) and watch the guard on the right.&nbsp He'll wander away and you can run in real quick, hit the grave, complete quest button, and run east to cross the river to lose any guards on you.&nbsp Hope that helps.
Rating: +6 [-] [+]
By Anonymous on 05/07/2006 (Patch 1.10.2)
Died about 7 times just trying to find his grave..when I realised I was standing on it.

He raised, a guard attacked me, he killed the guard, another guard attacked me, killed me, him, and his crappy little skeleton warrior.

Now we know why Helcular died in the first place ^^
Rating: +6 [-] [+]
By Anonymous on 12/12/2006 (Patch 2.0.1)
The tombstone is the farthest one on the right/east side of the graveyard - closest to the river. ITS A STUPID QUEST AND SINCE PATCH 2.1, THE SOUTHSHORE GUARDS ARE NOW LEVEL 65! If you're in your level 30s or level 40s... you WILL AGGRO the guards from a mile away.

Good luck doing this. You will surely die atleast once... but more likely twice or three times. Even a level 60 rogue character in stealth still aggros the level 65 guards. Thank you very much Blizzard for making this a much more stupid quest than it already is.

Instead of actually doing 'revenge', once rezzed from the grave, he got owned by 1 guard. While he managed to summon a few undead demons to help him with his revenge, they STILL GOT OWNED by ONE Southshore guard. Such a disappointing quest. The title of this quest should've been HELCULAR'S EMBARRASSMENT.
Rating: +6 [-] [+]
By Anonymous on 12/24/2004 (Patch 1.2.0)
Flame of Uzel is at "Growless Cave" which is at loc 38,69. Helcular's grave is at loc 52,53. After you place the rod there, Helcular will spawn with 5 of his friends and start beating the guards down.

Edited, Thu Dec 23 21:42:17 2004
Rating: +6 [-] [+]
By Anonymous on 12/19/2004 (Patch 1.2.0)
The 3rd flame is in Alterac Mountains where the whit yetis are !
Rating: +6 [-] [+]
By Anonymous on 12/19/2004 (Patch 1.2.0)
Azel and Veraz flames are in the yeti cave.
Rating: +5 [-] [+]
By spiffleh on 03/24/2007 (Patch 2.0.10)
The first two Flames, as said by everybody else, are in the cave with the yeti's you killed to get the rod in the first place. One is on the highest level to the right and one is in the cavern to the left once you hit the bottom of the ramp.

The second one is trickier. It's in a cave called "Growless Cave". Go up the valley just east of the previous cave. You'll stumble upon the alliance entrance to AV. (It's a cave with a portal and a few ?? NPCs). Go past it. Keep going north through another little valley. You'll hit snow soon. Go slightly west and you'll hit a cave occupied by 2 or 3 lvl 34ish Yeti.

Helculars Grave is not appart of the rows of graves as I expected it would be. It's actually closer to the river. Its good fun, it almost killed a lvl 32 pally that spirit ressed right next to him =).
Rating: +5 [-] [+]
By Anonymous on 09/30/2005 (Patch 1.7.1)
For anyone that's easily confused (like me), the location in the Hillsbrad Caverns for the Flame of Azel is on the top ring entering the cavern.&nbsp The Flame of Veraz is in the cave to your left, coming down the ramp.

It took me a while to figure out that the Flame of Azel wasn't in the cave to the bottom right, heh.
Rating: +5 [-] [+]
By Anonymous on 04/01/2006 (Patch 1.10.0)
I think this pretty much sums up the all-mighty Helcular:

http://static.flickr.com/37/123462307_7c6222edf4_o.jpg

to get to his grave I just sacfrificed my void, clicked the grave, completed the quest, died, and then watched as Helcular and his minions were all killed by one SS guard. amazing.

if you don't need the EXP, I'd prob skip the quest.
Rating: +5 [-] [+]
By Henryk on 09/21/2007 (Patch 2.1.3)
You can combine dousing the Flame of Uzel with summoning 37: Frostmaw as they both take place in the Growless Cave at 37,67 in the Alterac Mountains.
Last edited by Henryk on 09/21/2007 (Patch 2.1.3) – edited 3 times
Rating: +4 [-] [+]
By ravagernl on 02/18/2007 (Patch 2.0.8)
You could help him by yelling at the alliance, a lvl 30 gnome came by and he got powned :D
Rating: +4 [-] [+]
By ChillingOut on 03/18/2007 (Patch 2.0.10)
As from 18/3/07 (when i finished this quest most recently) Helcular raises from the grave, attacks one guard, gets the guard to like 90% then just disappears.

I also imagine that because the Tarren Mill guards are now level 45, the Southshore ones are aswell. This makes it easier to complete this quest as the guards will have a lower aggro range (i'm level 34 and got to the graveyard and completed the quest without getting any aggro). I also think they lowered the density of the guards around the graveyard.
Rating: +4 [-] [+]
By aldara on 04/26/2007 (Patch 2.0.12)
I activated Hulcular (lvl 44 Elite) at his grave in Southshore and he walked around a bit. Some Alliance gathered nearby and watched us. Some of them walked up a bit to get a closer look and Hulcular sprang to life and ran into the group starting a huge fight. All kinds of people from the town started to run up and a huge commotion started. They killed him and started for the graveyard to see where he came from. I slipped away into the river and up to Tarren Mill while they stood scratching their heads.
That was a very rewarding ending. :)
Rating: +4 [-] [+]
By Anonymous on 02/23/2006 (Patch 1.9.4)
Did this q solo as lvl 35 warlock. Not that hard. First locate the two fires in the Yeti cave west of Tarren Mill, one on the upper floor one on the lower, 'charge your rod' (insert your own gag). Then head north to the Growless Cave just over the border in Alterac. This is easier, just need to kill a couple of yeti to get to the fire (unguarded), charge the rod again.
Now the hard part - approach Southshore from the eastern side nearest the river behind the grassy bank. Use the Eye of Kilrogg (if Warlock) / invisibility to scout about if needed. The graveyard is poorly protected here, just one guard here in agro range. I used Voidwalker to attack the guard while i ran in and planted the rod in the grave, it is the most easterly grave there. Complete the q and run for it. Got killed by the guard on the way out, but job done. WARNING - when scouting about the guards have very long agro range, and can sprint faster than Mo Green.
Rating: +4 [-] [+]
By Anonymous on 02/23/2006 (Patch 1.9.4)
about that...I resurrected the mighty lich king and...nothing.&nbsp He yelled 'I am revived' or something like that and walked to the middle of the graveyard, very slowly, and then stopped.&nbsp I was waiting to see this battle that everyone talks about, but no he continued to stand and do nothing.&nbsp No one attacked him, or even came close.&nbsp So I peaced that joint and as far as I know he's still standing there.
Rating: +4 [-] [+]
By Anonymous on 07/19/2006 (Patch 1.11.2)
The title says it all.
After countless corpse runs, with all armor in red, I finaly found his grave and then proceed to summon him.&nbsp It turns out he is a level 44 elite, he just walks around the graveyard, nothing special.&nbsp Anyway, I purposely agroed a guard to see some action, Helcular just stand there while I was being pounded into cinder right infront of him. I was totaly dissappointed.
Overall view, this quest can be quite frustrating if you have trouble finding his tombstone among all those lvl 50 guards.
Anyways, I logged out and got on my 60 mage, flew to South Shore and beat the hell out of Helcular.
The End.
Rating: +4 [-] [+]
By Anonymous on 08/25/2006 (Patch 1.12.0)
If you have a high level main, this can be a great quest.&nbsp Here's what I did...

Let your alt die at the grave, run back in ghost form (don't rez) and log out.&nbsp Take your main and start attacking the guards by his grave.&nbsp If it's prime time, there's a darn good chance a horde of lowbies will come after you.&nbsp Let them kill you and log out while they /spit on your corpse.&nbsp Log back in on your alt, rez, plant the rod and watch Helcular get his revenge ^_^v
Rating: +4 [-] [+]
By Anonymous on 05/07/2007 (Patch 2.0.12)
Ok there seems to be a bunch of arrogant people on here.

1) The First Two Fire's are at Darrow Hill In the Yeti Cave. When You enter the cave make a right. go all the way in till you see a Green flame in a brazier. (Note: you will be killing Yeti's) Once you have that one Jump down the and enter the tunnel With the water in it. You will see on the other side the next Green flame brazier. You are now done with this&nbsp Cave.

2) Next head over to Alterac Mountains. You should be in a snowy area and see lots of white Yeti's. their very small cave is known as the Growless cave. Enter that cave kill the 3 yeti's and Click on the Green Flame brazier.

You should now be done with the Flame Energizing part of that quest. Now head south and got to South shore but DO NOT ENTER TOWN. Go to the grave yard to the east of the town it should be pretty close to the stable area of South shore. Click on grave farthest from the rest of them. Once you see red letters from Helcular Remains that say "i have Risen", you need to leave. You have finished the quest and have Brought lots of alliance Attention to you.

Hope this helps you.
Rating: +4 [-] [+]
By Anonymous on 12/31/2004 (Patch 1.2.0)
I got all the way to the last part, but can't find the grave. I would love to know how to find a loc. I went down there as a 36 Shaman, and all the guards are ? meaning probably lvl 50+. Is this grave inside or outside the town? If inside... how in the world could this be a lvl 30's quest?
Rating: +4 [-] [+]
By Scarlogic on 10/14/2007 (Patch 2.2.3)
1. Go to the Darrow Hill cave where you found the rod!.
2. Run around in the cave and grind untill you find the 2 flames!
3. When you are done in there, jump out and run north!
4. Run to 37,68 ( Alterac Mountains )

I did this and had a nice result in earning like 5 bars of xp :)
Rating: +3 [-] [+]
By Anonymous on 09/30/2005 (Patch 1.7.1)
The Southshore bit isn't too bad. Stand at the river and hover over the graves until you find the right one. Here's the key: stay out of aggro range and watch the pattern of guard movements. Wait until they're 2/3rd of the way to their outermost patrol and charge in and right click the grave... You'll get the standard 'complete quest' page. Click Continue->Complete fast!

Helcular will then rise and start killing alliance players... He won't kill the guards though so now's a good time to run away!

You might try testing running up to one of the (level 50) guards to see what your aggro radius is.

It's certainly not a boring quest!
Rating: +3 [-] [+]
By Anonymous on 09/30/2005 (Patch 1.7.1)
The quest was funny enough to do, but after reading these comments I had expected him to do some crazy stuff, Helcular. Anyway, I walked into the graveyard, without ever being seen, placed the rod, Helcular raised and walked around on the graveyard. Expecting him to do something, I just followed him, but nothing happened at all. Then I chose to aggro a guard and see if Helcular would react - but eh, he never did. He just kept walking around while I got beaten up by the guard. Anyway, as I'm a mage, it isn't really a problem escaping the guards, so I ran from him.

No end actions, no skeletons, no nothing, just Helcular walking around the graveyard - that sucks.
It would've been waaay too nice to see him fight the guards.

I don't know if it has anything to do with it, but maybe he only fight the SS guards on PvP realms?

- I read a comment by a mage that was unhappy with this quest, because he got killed. My comment to that: Play your darn class man! There is a reason why magi got Mana Shield and Blink, so use it for Gods sake! U can escape the guards so easy, just remembering to put on new Mana Shield every time the older one fades away after absorbing as much dmg as it can. And if u run out of mana, then use the Mana Agate u can conjure at that level.

Jeez!