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King of the Foulweald

Place Karang's Banner on the Foulweald Totem Mound. Do not let the furbolgs destroy the banner. Defeat Chief Murgut and bring Murgut's Totem to Karang Amakkar at Zoram'gar.
Murgut's Totem
Provided Item:
Karang's Banner

Description

<name>, another tribe of Furbolgs, the Foulweald, live southeast of Astranaar. They are not as many as the Thistlefur, but their ferocity poses a future threat. With a show of force, we can remove that threat.

Take this banner, go to the Foulweald village and place it on their totem mound. They will try to destroy the banner, but hold your ground until their chief, Murgut, appears to save face for the tribe. Bring me the totem he carries.

Gather your allies, <name>. This is no task for a single <class>.

Progress

Completion



Locations

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Reward

You can choose one of these rewards:
Boorguard Tunic
Cobalt Legguards
You will also receive: 20

Gains

Upon completion of this quest you will gain:
  • 2650 experience ( 15 90 at max. level)

Related

Rating: +85 [-] [+]
By Virax on 01/15/2007 (Patch 2.0.5)
The mound is at 56, 63.
Rating: +53 [-] [+]
By Anonymous on 06/26/2006 (Patch 1.11.0)
Greetings my children,

I just solo'd this quest with my un-twinked (all greens) 27 Priest. This does NOT mean this quest is easy, as I BARELY pulled it off. Here's the deal.

The chords above are right on. (56,63) It's in the Greenpaw village, NE of Mystral Lake, just south of the main road.

There is no "mob" to find, nor anything to click on. When you get to the chords, you'll find a small hill surrounded by mobs.

1. You'll have to kill the mobs first. If you have trouble with these mobs, you'll have trouble with the quest.

2. After all the mobs are dead, stand on that little hill, and right click the banner in your inventory. Make sure you've taken any buff pots, have applied spell buffs, eaten, drank, etc. BEFORE you drop the banner. (do this quickly after killing the mobs, as you don't want respawn during the fight)

3. The SECOND you drop the banner, two mobs will show up. As soon as you kill one, another will come to fill his spot. You will always have two mobs on you.

4. There will be around 8 lvl 24 mobs that will keep coming in that fashion.

5. The last mob to come will be the boss. lvl 26.

6. AFTER THE BOSS DIES, LOOK FOR THE GLOWING GREEN BASKET NEXT TO HIS CORPSE. Right click on it and you'll get your quest item. If you forget to get it, you'll have to do it all over again.

A few posts up, someone noted walking up to the mound and finding the basket without running the quest.. this is because the last person to do it didn't know to loot the basket! :)

As for your level, race, class, etc. Some classes are spec'd to solo, some not. I did this solo with a priest at 27, but it was CLOSE.

As I was fighting the last boss, a dang tree guardian (2 story tall freak of nature) stumbled in and started attacking me. I had to keep dots on the boss, and run around until the giant tree left me alone. Was rather fun, but had I agro'd a single other mob, I wouldn't of been able to do it.

As for other priest who want to solo, you had better have spirit tap (the talent) at 100% or don't bother. That's the only way I survived. Each time I killed a mob, ST gave me back enough mana to reshield and keep the heals coming while I used my wand and SW:P to kill the mobs.

When I was down to the last 24 and the 26 boss, I had to use a fear and bandage, but that worked well. It's a challenge. I hope you enjoy it as much as I did.

The light guide you my children...

Father Arq
Resident Priest of Splintertree Post
27 RP Priest on Argent Dawn
Rating: +43 [-] [+]
By Anonymous on 10/14/2005 (Patch 1.8.0)
56,63
Rating: +38 [-] [+]
By Takeout on 04/17/2007 (Patch 2.0.12)
Actually, Murgut spawns on a timer after you plant the banner. There will *always* be two furbolgs to fight.

My advice, don't kill any of them. If you can cc, do so. if not just bring them to near death and save your mana and use your cooldowns judiciously until Murgut spawns.

Then kill the two quickly, kill Murgut - profits!
Rating: +25 [-] [+]
By Kremonte on 10/16/2007 (Patch 2.2.3)
Also confirming this; any class with a reappliable CC can solo this, and I'm sure others can too. I just did it solo as a 25 mage (the "normal" way, with a 28 rogue, ended in disaster after I ran OOM and his health ran low). I figure some simple strategies would be a nice addition.
I also noticed while doing this quest that, at the path just out of the area a few paces north there is a log, and if something goes wrong, you can go up the path and jump onto the log pretty easily - this will evade both mobs, and unless you can get back quickly and get them off the banner, it will die... but you won't!

When Murgut spawned, unsure that it was a consequence of the mob being at full health, but one of the two mobs I was fighting despawned.

Mage - this one's obvious, and it helps (a lot) if you're frost. The two mobs will spawn, sheep one of them, and kite the other. Rank 1 frostbolt is your friend; it slows, and can proc frostbite. Use debuff timers if you have them so you don't waste mana. I recommend bringing at least a lesser mana pot.

Warlock- this one's obvious too, just abuse fears. Make sure the local area is completely cleared or you're in for some bad news; keep out a voidwalker just in case, for the extra tank and for a sacrifice. I recommend fear juggling using rank 1; try not to spam it too much or you will run oom, but don't aggro extra adds! Alternatively, you can use your VW to tank both of them and just spam health funnel and bandage.

Rogue - trickier, but doable. I couldn't do this until 28 on my rogue, which lessened the mobs beating up on me (and also saved me on the boss.) Don't pop evasion until the boss spawns; if you can sap at the beginning, do it, and crippling kite the other. If you want, put crippling on both hands, but at least have it on your main hand. My suggestion would be to abuse the log at the top of the path; kite one down, evade it back, run to the totem and restart. You may need to blow sprint on that, but that's fine. With gouge and crippling, you shouldn't need it to escape.

Warrior - not sure if this is doable; bring a health pot. Try to keep hamstring up on both mobs, and when your health dips below half, use your fear and bandage. Worst case, you can run to the log, evade them, chase them back, charge one of them, then tab -> swing or thunderclap to get them off of the totem. It's not a problem here if you kill them as a side effect of the kiting, just don't drop too much health.

Hunter - incredibly simple, really. Try to keep one spam trapped, and have your pet on the other. Make sure that your pet has all of its non-growl spells OFF autocast, to keep the mobs alive. It would also help to have your pet have aggro on the trapped mob, so between casts you won't get hit, and you can continue spamming mend pet. Then you can distracting shot -> trap the add, and repeat.

Unfortunately, I'm in doubt that a priest, paladin, or shaman could solo this. A druid might be able to, but it would be very hard, and you wouldn't need a guide if you can pull that off.
Rating: +16 [-] [+]
By XxAvalanchexX on 07/30/2007 (Patch 2.1.3)
To acquire this quest, you first have to complete Between a Rock and a Thistlefur (http://classicdb.ch/?quest=216) which is given to you by the same NPC.
Rating: +13 [-] [+]
By Anonymous on 10/14/2005 (Patch 1.8.0)
As you go down the path to Greenpaw Village, you'll see a small hill a little to your left with 2 small, open-air, shelters and 2 LARGE Totems around it.&nbsp This is the Totem Mound. There should be many Fouwlwealds around it.&nbsp kill them first, plant the flag on the mound and get ready!&nbsp I just solo'd it with my 30 Shaman.&nbsp The king got me as I was healing but I high-tailed it back there and he was still waiting for his beating, which I gave him and completed the quest.
Rating: +12 [-] [+]
By Lasrequest on 11/07/2006 (Patch 1.12.2)
I recently 2-manned this quest as a level 27 fury warrior working with a 28 feral druid. The druid started off in cat form, but found it was necessary to switch to bear form early on in the fight due to the amount of damage being dealt to us. He did need to switch to caster form to lay down a few heals during the battle, though if you have a group of 3 or more, healing probably isn't necessary for this fight.

After you place the banner, two Enraged Foulwealds (https://classicdb.ch/?npc=12921) will spawn. If you're on the "totem mound" where you placed the banner they'll attack you, otherwise they'll attack the banner and eventually destroy it if not attacked. After a while (or once the first are dead, I'm not sure), another two will come. Expect a lot of angry bears and no chance to rest!

Eventually Chief Murgut (https://classicdb.ch/?npc=12918) will spawn who, if you've survived so far, shouldn't give you any problems. Have fun :)
Rating: +11 [-] [+]
By Anonymous on 08/02/2006 (Patch 1.12.0)
I saw several posts with statements such as "me and a friend *soloed* this".&nbsp solo from the websters dictionary means:

adj. -Made or done by a single individual
adv. -Unaccompanied alone
Rating: +8 [-] [+]
By Anonymous on 10/14/2005 (Patch 1.8.0)
This mission is impossible to solo at less than 30th level.&nbsp You get attacked by at least 8 23-25 mobs, and then the king.&nbsp Unless you are level 30 or above you have to bring at least one other person.

I tried to solo this as a level 28 shaman and couldn't outlast the assault, there were just too many, you were always fighting at least 2 at a time.&nbsp I would have needed either another 500 hp or 500 mana to have completed this mission.&nbsp It lasted so long my 5 minute rockbiter buff dropped.

Edit: Just finished while grouped with a level 26 warrior, never got close to getting killed, so it's actually a fairly easy mission with 2 people still impossible to solo below 30.
Rating: +8 [-] [+]
By Anonymous on 12/25/2005 (Patch 1.8.4)
The basket looks like a tiny chest and glows green. Kind of hard to miss in the middle of a giant pile of corpses.
Rating: +6 [-] [+]
By Anonymous on 10/14/2005 (Patch 1.8.0)
I had a little trouble soloing at 30 as a druid, woulda been ok, but got overconfident and waited too long to pop caster and heal.

Anyway, tried again w/some help, success, looted corpse of the chief and ran (cause all the shamans and ursas popped right then, plus a wandering protector cruising by)...

Many curses ensued when I found that looting the chief wasn't the thing, and many a more followed when I got back to the mound and the totem poofed right before I clicked it

Anyway, be sure to grab his green totem after he's dead, looting him doesn't get you the quest item.
Rating: +6 [-] [+]
By Anonymous on 05/30/2005 (Patch 1.4.2)
Okay the mound is relatively easy to find - it's a hillock between some totem poles south of the main road SW of Raynewood. It is advisable to have a group of folk to help defeat the forthcoming attack (get 4 lvl 30s together and you should be okay) and before you plant the flag, make sure you've killed off the riffraff around the mound.

Right-click the flag and left-click the mound and the flag will deploy. You then have to kill off all the boars that attack. They're not too tough (at least for lvl 30s). Finally the chief comes along and he must be dispatched too. He will drop a basket and you'll find the totem in there.

By the way, even if you try this quest alone and lose the flag (as I did) you can join a party and still get the totem from the chief's basket (I was thinking I'd have to go back to the quest giver and start from scratch - not the case :))
Rating: +6 [-] [+]
By Jakobud on 06/04/2007 (Patch 2.1.0)
A nice trick about this quest, the basket Murgut drops (which contains the totem) can be looted by anyone who has the quest, even if they were not in the group who killed Murgut.

I showed up once 3 or 4 min after some other group did the quest, the basket was still there so I simply looted it and was done :-)
Rating: +5 [-] [+]
By Chessman on 02/25/2007 (Patch 2.0.8)
Just got done doing this quest as a 33 Undead Holy Priest, with fair gear and solo. I proceeded in a different light, knowing I would not be able to take on wave after wave of mobs, I took out mobs one at a time to make a path to the mound. Once on top, I took out as many mobs that I could before planting flag. After planting flag I started fight with first wave, killed a few and then used Psychic scream to shew off attackers. Ran up the path to regain health and out of danger, then came back to see the chief trying to take down my flag. Singled him out and fried his butt in the previuos cleared foreground area. Took my totem as the spawnees were coming back to life and ran!!! Mission accomplished.
Rating: +5 [-] [+]
By Wachy on 12/07/2007 (Patch 2.3.0)
Druid lvl 24 - easy going:

1) Don't use thorns
2) Kick in the flag and start pummeling one foe until he has like 10% of his HP left, then the other one.
3) Stay around the flag and heal yourself for the next 90-120 seconds, I think. Your mana should be fine
4) When you see the "boss" coming, use thorns and quickly finish off the 2 foes
5) Kill the lvl 26 noob and you're done, very easy :)
Rating: +4 [-] [+]
By Nemac on 05/20/2007 (Patch 2.0.12)
The Mound is at 56,63
Rating: +4 [-] [+]
By Anonymous on 04/14/2007 (Patch 2.0.12)
this quest is so easy to do lol.&nbsp I did it with my lvl 28 belf hunter with no probs at all.&nbsp Ice trap plus pet holding aggro for one = gg 8 second beat down on one.&nbsp Rinse and repeat.
Rating: +3 [-] [+]
By Anonymous on 08/31/2005 (Patch 1.6.1)
This quest is WAY too hard for its level. Abandoned.. HAHA
Rating: +3 [-] [+]
By Anonymous on 08/06/2005 (Patch 1.6.1)
Solo'd as 30 priest.
When you first plant it 2 mobs come and then 1 or 2 mobs every 20-30 seconds. The key is to kill 1 furbolg with mind blast/wand and fear the other. I had a high DPS wand (29.0) which burned them down fast.

Take note that if the furbolgs kill the banner, you fail. Also take note that the Chief does NOT attadck the banner, so you can die if it's down to you and him. The chief comes after 10 or so Furbolgs.

Also, I had too many furbolgs on me at one point and ran until I lost aggro, and they vanished instead of run back to the banner. Might take advantage of that.
Rating: +3 [-] [+]
By Kalahan on 11/23/2007 (Patch 2.3.0)
If you're in trouble when Murtug spawns just run out of combat. The 2 adds will despawn, but Murtug will stay up for a bit. Then just go back in and solo him.
Rating: +3 [-] [+]
By Aerandul on 01/04/2008 (Patch 2.3.0)
Just solo'd as a 24 Enhancement Shaman, not brilliantly geared, no potions, no used items. I can confirm that the Chief is till on a timer of about 2.5 minutes, as my totems went down a little before he appeared. I went as follows:

1) Buff yourself up (You can use lightning shield, but don't renew it). Plant totems (I chose strength of earth, healing wave and searing to begin with, then used stoneclaw to allow me to focus on one mob at a time).

2) Plant Banner.

3) Bring the two enraged furbolgs to 10/5%, then cut your DPS. You may think "Oh god! Now I'll die!" but they can be successfuly kited around the mound using earthbind totem, allowing you to regen mana and use Lesser Healing Wave to top yourself up.

4) After 2/ 2.5 minutes of the banner, the Chief will spawn. Immediately drop the two furbolg and focus on him. While he doesn't hit that hard, you may be low on mana, so check yourself beforehand.

5) Profit. (Don't forget to loot the basket!)

--Druhina, Argent Dawn Shaman--
Rating: +2 [-] [+]
By Klarno on 05/17/2007 (Patch 2.0.12)
tricky quest, soloed as a 28 ret/holy paladin in 20s greens and blues--did have to blow both bubbles and bandage through them, a health pot, a few stuns, lay on hands when i was oom and near death, and arcane torrent to get some mana back. Used blessing of might to keep dps up, and by the time i was finished with the waves of mobs i had enough time to eat and drink. used a mix of concentration aura and ret aura. used blue lvl 26 boe 1h mace+shield.
Rating: +2 [-] [+]
By itsallover316 on 05/20/2007 (Patch 2.0.12)
Pretty easy quest. Solo'd it myself, and i was a 25 druid, did it all in cat form. Not too hard. Coordinates are correct. (56,63)
Rating: +2 [-] [+]
By Anonymous on 02/26/2005 (Patch 1.2.0)
As 29 druid I soloed it without trouble. First I cleaned up all the mobs around the mound and then tossed the flag down on top of it. Waited for the mobs to rush me and I rooted one. Killed the chief and just kept killing them one by one without running out and back in. They keep coming until the flag dissapears, when that happens.. I had 2 on me, killed one rooted the other, looted the basket, left.
Rating: +2 [-] [+]
By etherealplain on 12/24/2007 (Patch 2.3.0)
soloed as a 29 undead shadow priest

made sure touch of weakness was on both enraged furbolgs

mind blast and mind flay to get them both low on health

I then used psychic scream, when the furbolgs get back power word: shield.
By the time the shield was down psychic scream was ready again

Keep up inner fire and use renew as needed.

When boss gets there finish off the 2 near dead ones and kill the chief.

When I finished I had almost no mana left, you might wanna bring a pot.
Rating: +1 [-] [+]
By rabuksak on 02/07/2007 (Patch 2.0.6)
soloable as a 29 pally in fair gear (sin'dorei warblade and some teen-level greens). bandage when you shield to conserve mana.

i had to use all of my tricks to survive the full fight...bubble, good use of HoJ, and finally a well-timed LoH before regaining enough mana again to heal.

i think there were four waves of two furbolgs each before murgut came charging in.

good luck!
Rating: +1 [-] [+]
By bennetta on 03/11/2007 (Patch 2.0.10)
Soloed as a level 28 ret spec Pally, but I had to pop Lay on Hands. It's actually a lot of fun to do, keep BoW up, watch your mana, and avoid consecrate spam if you can help it (it's not very efficient). Dance between auras to heal as needed and you're good.

The only problem is that the leggings are just, well... um... well they're great leggings, but they make you look like you just stepped out of a bar in the Castro district of San Francisco.
Rating: +1 [-] [+]
By Anonymous on 12/22/2006 (Patch 2.0.1)
I had a small glitch when i planted the banner. I somehow got stuck in the banner when I planted it, got in 1st person view, and could only turn to look around. Anyhow, I basically got my 27 mage to become a turret while the 29 Shammy helping me tanked and healed. Did it in one try, wasn't hard in the least bit, at least I don't think it was.
Rating: +1 [-] [+]
By Anonymous on 03/14/2007 (Patch 2.0.10)
solo'd as 27 tauren druid, in bear form. was time consuming to kill all the mobs but a lot of fun. no problems except the totem didn't drop. frustrated.
Rating: +1 [-] [+]
By Anonymous on 12/11/2006 (Patch 2.0.1)
Turned lvl 30 while clearing out the area then soloed with lvl 30 shamen. It's not real hard. Had to burn a healing pot and i used warstomp when the chief was attacking me with two of his buddies. Ran off up a hill and healed once, came back and it was just the chief with no little guys. he wasn't even attacking the totem so i killed him real quick and got out.
Rating: +1 [-] [+]
By Anonymous on 01/06/2007 (Patch 2.0.1)
Mound is at 56,63
Rating: +1 [-] [+]
By Anonymous on 01/11/2007 (Patch 2.0.3)
soloed it at 29 as a warlock. VW was key, using him to keep mobs off me as much as possible. when he got low on health, sacrificed him, killed a couple more, and re-summoned him before shield ran out. didn't even have to fear the named guy away. i killed him just as the entire mound respawned... thankfully i got a few steps away, far enough to soulstone rez and collect the dropped item.
Rating: +1 [-] [+]
By Anonymous on 03/15/2006 (Patch 1.9.4)
The third time of trying to solo it I almost did it, the end was in sight, I could see myself scraping through to completion...till I realised that the giant 'Wandering Protector' tree-man had decided to walk through the camp at this crucial moment. He bashed the hell out of me and I just gave up on the quest in disgust, still wondering what the Boorguard Tunic looks like :D

Unlucky !

So, just be careful that guy is elsewhere on his patrol....
Rating: +1 [-] [+]
By Anonymous on 04/20/2006 (Patch 1.10.1)
Okay, this is only soloable by classes that can heal themselves. My 27 hunter couldn't do it, despite me dropping a trap to start with, an exploding sheep, various explosive devices, potions, you name it, I tried it.

I'm going to try again in a level or two, because I really want that tunic, and nobody in Ashenvale wants to help.

Edited, Thu Apr 20 02:27:01 2006
Rating: +1 [-] [+]
By Anonymous on 12/28/2006 (Patch 2.0.1)
Solo'd at lvl 27 hunter. My pet drew most of the aggro, died once came back and the chief was still there. Owned him with range even though the banner was gone.
Rating: +1 [-] [+]
By Anonymous on 02/11/2007 (Patch 2.0.6)
Just completed it tonight so it is working. I went through quite a few (15ish?) of them before Murgut popped. Solo'd with 30 lock & VW pet.
Rating: +1 [-] [+]
By Anonymous on 06/05/2005 (Patch 1.4.2)
Solo'd it as a 25 druid balance/res spec
Rating: +1 [-] [+]
By Anonymous on 03/21/2006 (Patch 1.9.4)
If you solo, there will never be more than two at a time that attack you. You just need to make sure that you kill all the mobs around the mound first. I soloed Lvl 30 Druid.
Rating: +1 [-] [+]
By Anonymous on 10/28/2006 (Patch 1.12.2)
Did this as a lvl 32 Tauren Warrior. I followed the same advice as most people here. Cleared the area around the mound first, meaning much of the close and distantly close Foulweads. Planted the totem, fought as much as I could making sure to attack any of them that were going after the totem. They like to sneak up on ya like that. Didnt matter as long as they were fighting me and not the totem. After a while I used a greater healing potion to regain health and kept going. I used other elixers and potions like armor, trolls blood, ogres stregth, etc. I did die during the encounter but when I came back, all Foulweads were gone, and chief was atop the mound waiting for me. My banner was gone though, but I was still able to kill him and get the totem. Almost pissed me off too, because I was having some serious lag issues, but got it done.