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Blade of Eternal Justice

Bring 1 Qiraji Spiked Hilt, 2 Amber Idols, 5 Bronze Scarabs and 5 Ivory Scarabs to Warden Haro in Silithus. You must also attain Exalted reputation with Cenarion Circle to complete this quest.
Qiraji Spiked Hilt
2
2
2
2
2
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2
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2
Amber Idol (2)
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Bronze Scarab (5)
5
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Ivory Scarab (5)
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Cenarion Circle (Exalted)

Description

The Qiraji and their servants wield items made with the rarest and finest materials: bones from gargantuan ancient creatures, gems from the depths of the earth, metals pure and strong.

Just the sight of Qiraji artifacts fills me with an urge to practice my craft with their shattered and smelted pieces. Prove your allegiance to the Circle, <name>, and I will make you a powerful weapon from the finest Qiraji materials.

Progress

Completion



Locations

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Silithus
Silithus
Silithus
Silithus
Silithus
Silithus
Silithus
Silithus
Silithus
StartEndObjectives - Ruins of Ahn'QirajObjectives - Template of Ahn'QirajObjectives - Ruins of Ahn'QirajObjectives - Template of Ahn'QirajObjectives - Ruins of Ahn'QirajObjectives - Template of Ahn'QirajObjectives - Ruins of Ahn'Qiraj

Reward

You will receive:
Blade of Eternal Justice
You will also receive: 0

Gains

Upon completion of this quest you will gain:

Related

Rating: +17 [-] [+]
By Miyari on 05/12/2008 (Patch 2.4.1)
This quest is available to paladins only and awards the weapon piece of the Battlegear of Eternal Justice.

Battlegear of Eternal JusticeThis quest requires the Qiraji Spiked Hilt, which can drop from any of the later bosses in the Ruins of Ahn'Qiraj, as well as idols and scarabs which can either drop off trash or can be found inside Scarab Coffers.

Even though it is obtainable at any reputation level, players must reach Exalted with the Cenarion Circle before being able to complete this quest.
Last edited by Miyari on 05/12/2008 (Patch 2.4.1)
Rating: +1 [-] [+]
By Anonymous on 02/28/2006 (Patch 1.9.4)
Shammies get this and we get this crap.. seriously what an insult.

Hammer of the Gathering Storm
Binds when picked up
Main Hand Mace
62 - 137 Damage Speed 2.40
(41.5 damage per second)
+10 Stamina
+9 Intellect
+7 Strength
Classes: Shaman
Requires Level 60
Passive: Increases damage and healing done by magical spells and effects by up to 53.

Gift of the Gathering Storm
Rating: +1 [-] [+]
By Anonymous on 04/01/2006 (Patch 1.10.0)
Funny how the shammy one is amazingly much better, however - this is one of the few weapons with high dps and some int on it.

Still.. Seems a bit unbalanced.
Rating: +1 [-] [+]
By Anonymous on 12/24/2006 (Patch 2.0.1)
Hunter weapon
Rating: +1 [-] [+]
By Anonymous on 05/22/2006 (Patch 1.10.2)
lol +53 damage vs 4 mana/5sec?
Rating: +1 [-] [+]
By Anonymous on 05/28/2006 (Patch 1.10.2)
Well Tiiiiim, I dunno of you are the regular healardin, but if you ever tried playing the tankardin, this is a good choice for your 1H. Look at our tank gear (thanks Blizz :S) the Deathbone Guardian, which has a high amount of mana regen. This is needed when tanking, you'll be spamming JoC to hold the Holy Spell threat up, to hold aggro. Using Holy Shield is also mana-consuming, but the slightly higher dps on this weap will add some regular dmg to the aggro list. Especially when fighting non-undeads, mana is sorely needed. Ofc the shammy hammer with it's +dmg is ok, but in the end mana regen will benefit you more as tankardin, since when you're clear of mobs, you'll heal up what you can of the party. My thoughts.

Dev
Show comment   Rating: -1 [-] [+]
By omberg on 07/11/2007 (Patch 2.1.3)
Show comment   Rating: -9 [-] [+]
By Anonymous on 03/01/2006 (Patch 1.9.4)