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A Better Ingredient

Retrieve a Putrid Vine from the guardian at the bottom of the Sunken Temple and return to Torwa Pathfinder.
Putrid Vine

Description

It is as I feared -- the toxin is simply too weak for such a powerful creature.

If we are to create a toxin of high enough potency, you must venture to the bottom of the Temple of Atal'Hakkar, unlock the secrets of the altar and recover a putrid vine from the guardian there. The temple is dangerous, and it would behoove you to bring friends.

Return to me when this is done.

Progress

Completion



Locations

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Un'Goro Crater
Un'Goro Crater
Un'Goro Crater
Un'Goro Crater
Un'Goro Crater
Un'Goro Crater
Un'Goro Crater
Un'Goro Crater
Un'Goro Crater
StartEndObjectives - Sunken Temple

Reward

You can choose one of these rewards:
Grizzled Pelt
Forest's Embrace
Moonshadow Stave
You will also receive: 0

Gains

Upon completion of this quest you will gain:
  • 6350 experience ( 38 10 at max. level)

Related

Rating: +48 [-] [+]
By Anonymous on 08/09/2006 (Patch 1.12.0)
well this is all kind off pointless... I mean this whole page its meant for people stuck on this quest not for a huge debate about crap.

Well for those stuck on this quest you need to go to the Sunken Temple and do the East side (With all the serpents) you have to light 6 serpent statues in a certain order. This summons a huge troll boss at the bottom. the Putrid Vine drops from him.
Rating: +47 [-] [+]
By Nimfo on 04/19/2007 (Patch 2.0.12)
The order of the statues is:

(on mini map)

6 oclock - 12 oclock - 8 oclock - 4 oclock - 10 oclock - 2 oclock

If you're doing it right ~ the statues will light up green as you go ~ I wrote them down exactly opposite by accident and was very frustrated. Hope this helps!
Rating: +38 [-] [+]
By Anonymous on 05/28/2006 (Patch 1.10.2)
Okay, since this post is missing actual info about the quest, at least it was last I checked, the drop is off of the guardian in the basement, forget the mob's name. So, in the pool, below where the statues are.
Rating: +33 [-] [+]
By Anonymous on 05/28/2006 (Patch 1.10.2)
All your opinions of the rewards are nice and have merit, but where does the vine drop?
Rating: +26 [-] [+]
By rabidabbey on 06/05/2007 (Patch 2.1.1)
Nimfo has it right, but in case you're not too keen on the clock analogy here's another way to get the statue locations in the right order:
South, North, SouthWest, SouthEast, NorthWest, NorthEast
Rating: +21 [-] [+]
By Anonymous on 01/02/2007 (Patch 2.0.1)
I'm a 59 Tauren Druid on Rexxar, soloed him with 4800hp bearform. i think lvl 58-59 is needed to solo the temple, otherwise u'll be seen by the trash mobs near the serpent statues.

1) stealth into the instance, then stealth to the first statue.

1) the statues
Activate the statues in the given order. to do so stealth behind the statue to the edge of the platform the statue is on. Just be careful not to aggro the mobs next to the statues when u r out of stealth and dont fall down into the water (it's a long way up).

2) into the water
after activating the 6th statue simply jump down into the water while using catform.

3) the pulling
the boss moves around so u can pull him when he's got some distance to the 3 trash mobs in the middle of the water

4) the fight
i pulled him with moonfire (dot) and shifted into bearform. faught, activated frenzied regen at about 1/2 hp, faught again. then stuned him with bash and got a healing touch out. maybe u can cast another regrowth or rejuvenation afterwards, depending on ur stun length through feral talent.
faught in bearform again, then used major healing potion. faught => boss died. if he's still alive, use natures swiftness+healing touch if available.

if not get a healthstone from a lvl60 warlock and or sum other classes buffs.
remember innervate to keep ur mana up for shapeshifting and healing.

boss can stun for 3 secs and has a knockback attack, so fight in a "corner" of the ring.

gl, tamino
Rating: +20 [-] [+]
By Anonymous on 01/02/2007 (Patch 2.0.1)
I made it now for a hour ago and I fell so happy! =)
WEll the quest is ez .. it's just quite b0ring .. when you are going to do the quest .. Bring your friends! .. before this run i made for an hour ago , i was in aparty with some n00bs who said : i need to go .. and tooked the hs.. Well then you get pretty angry ..

go to the statues clear every single mob near the altar and on the balconies .. The you press at the statue in this order:

South
North
Southwest
Southeast
Northwest
Northeast

then a boss will come down to the altar .. Just go and slay him .. He's Very easy .. But dont forgett to kill the adds b4 you activate the statues.

Then just loot the thing =)

Hope you understand my english =)

Ezmode..
Rating: +13 [-] [+]
By Niekon on 11/06/2006 (Patch 1.12.2)
Fun and interesting quest to deal with. Ran this with a warrior. After clearing most of the bottom area we went up and began clearing around the statues.

Be careful of mobs that travel a path. We learned that the hard way when a slime came around the corner unexpectedly. And there is an order to the statues that must be followed.

Before activating the last statue, be sure nothing has re-spawned down below on the steps or in the water. If clear, activate the last statue click into cat form and jump down (softer landing) and try to not get punted by the mob that spawned. The punt won't kill you... the fall from being punted will.

The good thing about this quest is that it's near the beginning of the instance and as long as everyone knows what they are doing things will roll along smoothly.
Rating: +13 [-] [+]
By Anonymous on 07/03/2006 (Patch 1.11.1)
Torwa pathfinder is in the crater @ 71.76 near the entrance slope
Rating: +9 [-] [+]
By Anonymous on 05/28/2006 (Patch 1.10.2)
Although some would attempt it, I wouldn't recomend doing this part of the chain alone, there are 2 47-49 elites as well as a bunch of nonelite maggots you have to kill at each statue, then the spawn mob you need to kill once summoned, for the vine is a low lvl 50. I was able to clear a few of them out, but it just ended up taking too long and I got bored. Doing it with 2 or 3 ppl or in a full ST grp would be easy and not take as much frustration, and it's not that out of the way at all.
Rating: +6 [-] [+]
By Anonymous on 08/09/2006 (Patch 1.12.0)
The information given here is rather disheatrtening. For those stuck on the quest go to sunken temple, light the serpant statues. Go down stairs and kill the prophet, drops off him if i remember right.

To those saying that druids cant dps need to follow there damage meters a bit closer and open there eyes instead of there mouths. I have been feral spec and tanked/dpds in just about every instance in thi sgame including naxx. I can hang with rogues in T2gear as far as damage and dps goes. Dps isnt what you should be comparing its the difference in abilities. druids are a hybrid class meant to be played like one, we will never surpass our rogue,priest,warrior counterparts at there main job but dont think we cant compare.&nbsp I myself sport in my feral gear around 1350AP and just over 34%crit, 4700health and 4500mana, with just MOW. Best crit opener was tad over 3000dmg and best 5point finihers was around 2800. Avg though is between 1500-2500 for both. That is on par or higher than your average rogue and warrior. druids CAN tank if they are speccd for it. Does it make them better..nope they dont have the abilites a warriro does but when push comes to shove and you are down a man they make a good 2nd choice and one capabloe of filling the shoes.&nbsp Stop debating and comparing druids to rogues&nbsp warriros and priest...we are druids, a hybrid SUPPORT class. sooner ppl start playing them like that and using them that way teh better off we all will be..

also for those curiouis of my gear i have the rank 13armor, unending ring,cloak,mace. FWrank6 trinket, blackhands breath, darkmoonfaire necklace, exalted wsg bracers, AB belt, and the unstoppable force as a weapon. donjuilos band, and quickstrike ring. The gear is there so stop saying it isnt.&nbsp
Rating: +5 [-] [+]
By Anonymous on 07/03/2006 (Patch 1.11.1)
So pretty much:

Staff = Balance spec

Grizzled chest = Feral spec

The other chest = Resto spec

Is that pretty much it? because my druid is balance specd and i would be fine with the staff
Rating: +5 [-] [+]
By munkeyman on 10/07/2007 (Patch 2.2.2)
In case you don't want to risk having the pool respawn in the middle of your battle with the guardian (this happened to my party and the spawns hit our healer so fast that the rest of us wiped in no time), when we came back, we did it the opposite way. We cleared upstairs first and then had someone activate all but the final statue, while the rest of the party jumped down to take on the mobs. Then, when the pool was clear, the last statue was activated and our last guy jumped down to take on the guardian. Easy after that.
Rating: +3 [-] [+]
By Anonymous on 04/03/2006 (Patch 1.10.0)
Killing the ST boss:
This part was easier than I thought it would be. Getting to the boss:
1) take the stairs all the way down to the pit
2) clear the snakes there
3) go back up to the entrance
4) take one of the front pathways and follow stairs down to the ring
5) sneak around the ring activating the statues in order: S N SW SE NW NE. Note that for most of these (maybe all actually) you don't have to kill the mobs on the balcony. Just be sneaky.

Now jump down to the boss, find a corner and get ready. He hits pretty hard (about 250-350) but slow. Like lots of fights with elites, it's just a matter of wearing him down and keep your hp up. He can be bashed and warstomped, so use those as necessary. I think my fight went bash/heal, frenzied regen, bash/heal, dance. The fight took me about 3 minutes

His only special attack is a huge punt. My first attempt ended with 2354 damage from the landing. You can completely avoid this damage though. Everytime he punts you, feral charge back to him. Often you'll go higher than charge's range... just wait until you're close enough and hit it.
Rating: +3 [-] [+]
By Boyne on 09/05/2007 (Patch 2.1.3)
Was looking for better gear to see what would be the best choice.

For healing gear, the bonus to healing on the Forest's Embrace is godlike. You won't find anything even close until Outland, when you can get Sacred Feather Vest (http://classicdb.ch/?item=28050).

If you're Balance, take the staff. The bonuses on it are very nice, and while you will replace it with Crystfire Staff (http://classicdb.ch/?item=24069) in Outland, it will easily last until then.

If you're feral, DON'T take the Grizzled Pelt. Mixologist's Tunic (http://classicdb.ch/?item=12793), which drops in BRD, is much better. You'll be replacing the Pelt very quickly. Frankly I'd take the staff, as it sells for the most. >.<
Rating: +3 [-] [+]
By illudium on 02/13/2008 (Patch 2.3.3)
With the speedy leveling now, groups can sometimes be hard to come by. My druid never found a group for ST but I just came back and soloed this at lvl 60 wearing quest rewards from the early Outland quests.

I first went to the very bottom and cleared the pool where the Guardian spawned, then went up and only cleared the platforms with the statues. On platforms with two mobs, I was able to single pull (actually I just opened with pounce and the other mob never proximity agroed). Beware the large oozes will continuously pump out mini-oozes. Even in dire bear with good armor and hp these little jerks can do some damage.

Don't bother clearing the hallway but watch out for the Oozlings that patrol. Very easy to kill, one ravage and they were down, think I saw 3 on patrol.

Guardian can be stunned so I opened with pounce, and then went to town laying in the bleeds and then shift to bear and wear him down. Like someone said above, when he knocks you into the air, shift to cat to reduce the fall damage.
Rating: +2 [-] [+]
By Anonymous on 03/16/2007 (Patch 2.0.10)
Just wanted to let people know that me and a friend did this quest together! She's lvl53 IM 52 obviously both druids -) one feral one resto. We died twice but we did it :) Both very happy with our new chests!
Rating: +2 [-] [+]
By Anonymous on 04/21/2007 (Patch 2.0.12)
When you enter the instance look straight ahead.&nbsp You can either go left or right, go right.&nbsp Clear all the trash mob's and activate the stone's.&nbsp You can choose too drop down into the water, if you like when you are first entering the instance you take an immediate right, that will take you down too where the boss will spawn.
Rating: +2 [-] [+]
By duathorthad on 12/03/2007 (Patch 2.3.0)
To be honest, the rewards for the druid version of this quest are less than sterling. I was hoping for a useful trinket (as seems to be offered for all other classes), but instead we got easily replaceable items :(

Definetely not as great when compared to what a priest or mage is offered.
Rating: +2 [-] [+]
By drkshadow on 03/07/2008 (Patch 2.3.3)
Just turned this in on my level 53, the quest now rewards 11000 xp.
Rating: +1 [-] [+]
By Anonymous on 12/20/2006 (Patch 2.0.1)
the rewards are rubbish yes.....but think of the quest rewards from the 60+ quests......there gonna be much better. the cant keep the druids down below everyone else....or they'll find people wont play them
Rating: +1 [-] [+]
By Anonymous on 11/12/2006 (Patch 1.12.2)
Robes of the Exalted from Baron patche's Forest's Embrace, so ill take Grizzled Pelt. Plus it has 13 more healing, woo!, if i ever need to heal cause im PvP feral.
Rating: +1 [-] [+]
By Anonymous on 12/11/2006 (Patch 2.0.1)
The first part of the quest isn't too bad (getting the mushrooms and the wasp stings). The wasp's drop rate wasn't great by on the bright side, it is exp gained.
The second part was ok, i just put him to sleep, stabbed him and legged it in cheetah form.
I am still stuck on the third part of the quest...is it possible to do it on your own of did everyone take a group down with them? :)
Rating: +1 [-] [+]
By Anonymous on 12/13/2006 (Patch 2.0.1)
I wish Rogues could get that nice chest piece :'(
Rating: +1 [-] [+]
By Anonymous on 03/30/2006 (Patch 1.10.0)
We want screeniess! :)
Rating: +1 [-] [+]
By Anonymous on 02/05/2007 (Patch 2.0.6)
only for bare durids!11
Rating: +1 [-] [+]
By Anonymous on 03/29/2006 (Patch 1.10.0)
This is a new Druidquest added with the Patch 1.10 .
It starts at the Un'Goro Crater (said in the patchlog).

quoted:"A new level 52 druid quest that takes place in Un'Goro crater has been added."
Rating: +1 [-] [+]
By Anonymous on 03/30/2006 (Patch 1.10.0)
sry double post

Edited, Wed Mar 29 17:27:16 2006
Rating: +1 [-] [+]
By Anonymous on 03/30/2006 (Patch 1.10.0)
where exactly to take this q in Un-goroo ?
Rating: +1 [-] [+]
By Anonymous on 03/31/2006 (Patch 1.10.0)
how long did it take you guys to get the stupid gorishi stings? the gorishi stingers (Who drop the stings) are extremtly reare and the ive killed atleast 15 of them so far and have only gotten 2 stings. sigh
Rating: +1 [-] [+]
By Anonymous on 04/04/2006 (Patch 1.10.0)
Just soloed the boss on level 60, below average "tank" gear (blues, ah greens :) (~7300 armor),
11/0/40 talents (yes, 0 feral :).
It was a little slow to activate all statues (I got no aggro from snakes, oozes, etc).
Then I jumped down, found a safe spot, pulled him
with a moonfire, bear form, roar, etc, usual stuff :)
I was near the wall, so I couldn't see anything,
but he was unable to throw me. He died pretty soon. I think 2-3 ~lvl55 druids can do it easily
in stealth run, just have to be more careful while
prowling (and maybe have to kill the mobs on the
balconies).
Rating: +1 [-] [+]
By Anonymous on 03/30/2006 (Patch 1.10.0)
Rating: +1 [-] [+]
By Anonymous on 03/30/2006 (Patch 1.10.0)
go to moonglade and talk to the druid trainer (dont know if all druid trainer have it)

*********************spoiler dont read down here if you want to find out by yourself**************

then take the way from tanaris to un'goro crater. when your down there you see a waterfall with a tauron that has the next quest. you need to find some bloodcaps that are in the sprouts on the ground and viper stings . under in the crater are some wesps. keep killing and you get them. return to quest and you need to poison a 54 elite dino walking around.. well he doesnt die from it so its a suicide run, well after that you need to go to the sunken temple and retrieve something. how? you need to do the boss where you activate all the pillars and then a boss walks up the stairs from the water. when you killed him and picked the thingy you return to out tauron and get recieve a nice reward.

****** end of spoiler*****
Rating: +1 [-] [+]
By Anonymous on 03/30/2006 (Patch 1.10.0)
dbl post

Edited, Wed Mar 29 17:56:54 2006
Rating: +1 [-] [+]
By Anonymous on 08/02/2006 (Patch 1.12.0)
Honestly I think with this quest it's a no brainer to choose the Forest's Embrace. I definitely plan on choosing this when my druid reaches the level for this quest because the other 2 items can be replaced by better stuff much easier than the Embrace.

Think about the Grizzled Pelt, this is a definite waste no matter what. To all the druids that don't just want agi and want strength too you are not limited to a "Fungus Shroud" or other pure agi armors, go stealth run BRD with a rogue or other druid, EASILY 2 man Plugger Spazzring and pick up a "Mixologists Tunic" that has 18 str, 12 agi, 18 stam. In my opinion this is a much better choice even in terms of stats for the stam is higher and the lack of 4 agi means nothing to a druid. Also if taking a rogue you might make him happy if a "Barmans Shanker" drops and he doesn't have something as good :)

When it comes to the staff, although the equip passives may be nice you can easily find better options from other staffs or mainhand/offhand combinations that will have good passives plus high stats as well. Also you must look at the fact that even if you have a worse weapon choice, chances are its gonna be harder to upgrade your armor to the healing quality of the Embrace than it would be to upgrade your weapon(s) to near or equal quality of the staff.

Hope this helps anyone in their choice
Rating: +1 [-] [+]
By Anonymous on 03/31/2006 (Patch 1.10.0)
I guess for a level 52 those are decent enough rewards...

..but imo still suck horridly.
Rating: +1 [-] [+]
By Anonymous on 09/22/2006 (Patch 1.12.0)
I agonized over which of the 3 to choose for a long time when I did this quest 6 months ago. In the end I took the staff. Now I wish I'd taken the healing tunic. The bonus to healing is HUGE. Where were all of you who should have posted this 6 months ago?
Rating: +1 [-] [+]
By Anonymous on 10/14/2006 (Patch 1.12.2)
I picked forest's embrace
The choise was a bit hard, cause i am about to make ironfeather breatplate and shoulders, those combined have +20 healing and a lot of intelect.

But if i am to get better shoulders later on, i wouldnt have the healing bonus anymore. So this is a better choise.

I am happy with it :)
Rating: +1 [-] [+]
By Anonymous on 03/30/2006 (Patch 1.10.0)
screen of new staff

ftp://80.61.117.220/new%20staff.jpg
copy paste cause linking doesnt work for ftp

Edited, Thu Apr 6 09:05:01 2006
Rating: +1 [-] [+]
By Anonymous on 07/27/2006 (Patch 1.12.0)
I finished this quest at level 52. Finding the wasps was a pain, getting the stingers was evil. The dinosaur part, instead, was truly easy. Sleep, prick, go into travel form and run. It was truly worth it. The stave is a weapon that got shammys, priests and warlocks at the same level drooling over it. I got numerous whispers asking me where to get it, and lots of dissapointment from their part when i told them. Good choice for resto druids, awsome pick for balance. I agree that getting a good weapon can be difficult to get.