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Alpha Strike

Kill 5 Woodpaw Alphas and return to Hadoken Swiftstrider within one hour.
  •  
Woodpaw Alpha slain (5)

Description

The plan is for various leaders of the gnolls - Alphas as they call themselves - to be taken down within rapid succession. If we're able to execute this sort of swift and precise devastation against them, it would cause chaos in their ranks. Perhaps it would also drive a message through their thick flea-bitten heads that we can and will destroy them!

I want you to be the messenger of my will; eliminate five of their Alphas within one hour for this to work <name>, or we'll remain at this impasse!

Progress

Completion



Locations

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Feralas
Feralas
Feralas
Feralas
Feralas
Feralas
Feralas
Feralas
Feralas
StartEndObjectives - Feralas

Reward

You will also receive: 45

Gains

Upon completion of this quest you will gain:
  • 2700 experience ( 16 20 at max. level)
  • 75 Reputation with Thunder Bluff

Related

Rating: +27 [-] [+]
By Anonymous on 04/10/2007 (Patch 2.0.12)
Camp locations are:
(74,56)
(74,54)
(73,56)
(72,56)
(71,56)

Alpha respawns are pretty fast. It's easily doable in an hour
Rating: +21 [-] [+]
By rslani on 01/30/2007 (Patch 2.0.6)
Run west than south of town these can be found in the middle of camps around 72, 56.
Rating: +16 [-] [+]
By Anonymous on 03/28/2005 (Patch 1.3.2)
They're just south of the little lake.
Rating: +16 [-] [+]
By Jiimbo on 07/16/2007 (Patch 2.1.3)
Remember to turn the quest back in within the hour. Logging out will not stop the timer, resulting in a [Failed]. If this happens, you will need to abandon the quest and take it again from the quest giver.
Rating: +14 [-] [+]
By Anonymous on 10/03/2005 (Patch 1.7.1)
73,56
Rating: +12 [-] [+]
By Anonymous on 10/03/2005 (Patch 1.7.1)
They are Found in the little camps, usally surrounded by 2 or 3 Mobs.
Rating: +9 [-] [+]
By Anonymous on 08/28/2006 (Patch 1.12.0)
lvl 42 priest solo'd.&nbsp the clue is to use the camps on or about 74,53 (on the southwest tip of wildwind lake, south across the path from camp mojache).&nbsp there you can pull just the alpha woodpaws without pulling other mobs (which are mongrels, brutes, trappers, and mystics).&nbsp you may have to kill extraneous woodpaws that are wandering around between the camp sites because they get in the way.&nbsp but it is easy to solo in the time the quest allows...THIS IS A TIMED QUEST, which is why everyone is posting the length of time it took him to complete it. avoid the woodpaw camps at 68,53 (or west of the isolated lake)...it is further from the quest giver and you will aggro additional mobs ("bodyguards") in those camps. the first location is by far much easier. hope this helps!
Rating: +9 [-] [+]
By Sanari on 11/25/2007 (Patch 2.3.0)
The coords given above did not help me. I found 4-5 alphas at 66.0, 53.3. This is a plateau above the rest of the camps, in the westernmost mountainside [of the gnoll section] .
Rating: +8 [-] [+]
By darthveda on 08/09/2007 (Patch 2.1.3)
Avoid the Woodpaw Mongrels. They will cast a debuff called Contagion Rot on you. This decreases melee swing speed and lengthens casting time. No fun if you're clearing the camps with these alphas in them.
Rating: +6 [-] [+]
By Anonymous on 07/22/2006 (Patch 1.12.0)
The first piece of this was easy <War on the Woodpaw>, but I needed to grab a friend for this one...

I was able to complete this in 20 minutes altogether (including travel time, killing them, and looking for the alphas).

The alphas are in the same location as the first quest, (Woodpaw Hills, located south of Camp Mojache). There are tents and little campgrounds scattered around the place, and some of them have an alpha with about 2-4 gnolls with it...

The quest is a little difficult since you have to go some ways in the hills to find them and there are many gnolls everywhere, so it takes some time just getting to an alpha...

But because I'm a hunter, I was able to track down where the alphas were so me and my friend could go get the alpha.

Hope this helps!
Rating: +4 [-] [+]
By Anonymous on 10/03/2005 (Patch 1.7.1)
just go western out of town and than move south and how written pull them out of the little camps
Rating: +4 [-] [+]
By Anonymous on 10/03/2005 (Patch 1.7.1)
I did this quest on my level 44 lock. Was easy just went round with my eye of kilrogg to find the Alphas. Once i found him i cleared the area around him then took him out. Very easy quest if you can find them, around 20mins to do
Rating: +4 [-] [+]
By Gnomey on 11/26/2007 (Patch 2.3.0)
funny quest as a priest, since these mobs usaualy resign in group, soothe all the adds, MC the alpha, n walk him to u, n gank his face off :)
Rating: +3 [-] [+]
By Anonymous on 02/26/2006 (Patch 1.9.4)
Warning this is a timed quest!

Had only 20min until I needed to get ready for work, when I accepted this quest, what the heck lets try it.&nbsp I�m a level 43 War, I was thinking my odds of completing the quest were slim.&nbsp Located the first Alpha, cleared a spot to come in from behind, and let an arrow fly:

1st Alpha ~ pulled the Alpha and a Reaver, killed them both.
2nd Alpha ~ pulled the Alpha, Reaver, and two Mystics, not good, kill the Alpha before they killed me, 2 down!
3-5 ~ Skill or luck, not sure, pulled just the Alpha, cheer, joy!

Finished in only 19min, that was a very good day!
Rating: +3 [-] [+]
By Rector on 01/01/2008 (Patch 2.3.0)
I found an Alpha in each of the (gnoll) camps.
Rating: +3 [-] [+]
By Balveran on 02/06/2008 (Patch 2.3.3)
This quest sucked for me, all but one were stuck in one pile with about 6 other Gnolls, I had to wait for one to respawn 5 times.
Rating: +3 [-] [+]
By Shadowhorn on 04/22/2008 (Patch 2.4.1)
Usually you can find Alphas with one Reaver and one Mystic. Personally I just pulled all three and killed the Alpha. I only took about 1000 damage before the Alpha dropped, and was then able to simply outrun the other two's aggro. Took me under ten minutes on the timer using the coords above.
Rating: +2 [-] [+]
By Anonymous on 10/03/2005 (Patch 1.7.1)
Easy to find in the little camps cosisting of rushed tents. Usually two or three mobs at their sides. Seemlingly no way of not having to fight them&nbsp all.
Rating: +2 [-] [+]
By Anonymous on 11/09/2005 (Patch 1.8.2)
This is a easy quest if your a Hunter, just activate "track humaniods"... Did the quest in 15 min at lvl 41
Rating: +2 [-] [+]
By Anonymous on 04/04/2006 (Patch 1.10.0)
did this qst in 26 min. pulled every alpha except 1, without drawing attention of the other adds.. died once because i didn't use my healthstone.
feared the adds untill i killed Aplpha, then used Howl of Terror on them to get away.
Rating: +2 [-] [+]
By Anonymous on 04/04/2006 (Patch 1.10.0)
I did this in 15 mins as a lvl 44 priest.. use mind sooth on every creature and they wont aggro you. (to a certian extent)

good luck!
Rating: +2 [-] [+]
By Anonymous on 02/26/2007 (Patch 2.0.8)
Located around 73,55 (Southwest of Quest giver).

Take your time, do tactical pulls. Easy quest.

44 Fire Mage
Rating: +2 [-] [+]
By michatmaster7 on 02/11/2008 (Patch 2.3.3)
This is Woodpaw Den, up the mountain, follow the flaming lightposts to the top, there is one in the cave and several more to be had on the plataeu, make sure you get at least one before going up there.
Rating: +2 [-] [+]
By chrrrr on 05/19/2008 (Patch 2.4.2)
Did it in 10 Minutes. Head to the woodpaw den area. The Alphas spawn in camps with a Mystic and one other, solo the Alpha and run...wash,rinse,repeat. They'res enough camps that you won't have to wait around for spawns.
Rating: +1 [-] [+]
By Anonymous on 12/15/2005 (Patch 1.8.4)
lvl 43 feral druid and for me was easy.. just bear form, use feral fearie fire which lures them too you, sometimes reavers and mystics tag along but if that happens i save my rage then use frenzied regenaration then when their dead war stomp, travel form run for everything thats good.. didnt take more than 20 mins. =)
Rating: +1 [-] [+]
By Anonymous on 12/15/2005 (Patch 1.8.4)
Did this on my 44 druid. Stealthed in as cat with detect human on to find the alphas.&nbsp Switched, pulled with FF, back to cat if just got the alpha or to bear if I got more than 1.&nbsp Took 13 mins to the second without the run back to town.
Rating: +1 [-] [+]
By Anonymous on 04/04/2006 (Patch 1.10.0)
im 40 druid, feral, soloed on 19 minutes.
Rating: +1 [-] [+]
By Anonymous on 06/16/2006 (Patch 1.10.2)
i'm a 45 druid, and i did it very easily. never had to fight anything else while fighting the alphas. i don't know why everyone says that you'll aggro the whole camp, because i never aggroed anyone. oh well, luck i guess.
Rating: +1 [-] [+]
By Anonymous on 04/07/2007 (Patch 2.0.12)
did it fairly fast... the alphas respawn very quickly.&nbsp i presume there are 4 alphas in different places.&nbsp 3 can be carefully pulled solo, but the one will always have a mystic body guard.&nbsp Just make sure you pull from the right place, and make sure theyre wandering away from their pack before you land a strike (even though they take half a step away from his body guards, it really counts, trust me).&nbsp You melee people just throw at them or approach them cautiously.&nbsp
Rating: +1 [-] [+]
By Anonymous on 04/12/2005 (Patch 1.3.2)
as a lvl 44 rogue i couldnt do this, even when i used evasion and blade flurry to kill the alpha and then vanish, they still seen me and i died
Rating: +1 [-] [+]
By Anonymous on 01/30/2007 (Patch 2.0.6)
i did this late on purpose as a 47 warrior so it would be easy..

completed in about 17 mins. never did i pull the whole camp but i guess that is because of the smaller aggro range..

i would use gun to try and pull alpha..got him solo one time, but had no problems when 2 or 3 also attacked
Rating: +1 [-] [+]
By Anonymous on 03/13/2007 (Patch 2.0.10)
easy as 42 warr. overpulled (1 reaver add) twice, but handled it. back at npc in under 14mins.

Edited, Mar 13th 2007 3:12am by CaptainShiznit
Rating: +1 [-] [+]
By Anonymous on 01/17/2006 (Patch 1.9.2)
Soloed this just now as a 43/44 undead shadowpriest (got level'd while fighting alphas). Didn't have to use potions or anything, just be careful with adds and use common sense when dealing with groups. Shadow Word: Pain one of a group, run out of range until the rest of the group run back and solo the DoT'd one in peace.

Turned it in just as the timer ticked down to 40mins left, btw.
Rating: +1 [-] [+]
By Anonymous on 10/30/2006 (Patch 1.12.2)
I denied this mission when it first was offered (because I was logging off soon) and now I can't get Hadoken to offer it again. Does anyone know how to get this mission if it has previously been denied? I've even tried having a group member share the quest, but to no avail.
Rating: +1 [-] [+]
By Anonymous on 05/18/2005 (Patch 1.4.2)
47 shaman, did it with ~40 minutes left. Died once 'cause I wanted to go fast and was cocky, but I took down an Alpha before the mob took out me.
Rating: +1 [-] [+]
By Anonymous on 07/08/2005 (Patch 1.5.1)
30min. warrior lvl 45.
only hard part is at in one of the camps the spawning is buged so thers an alpha, brute and a mystic in the same spot. go for the alpha and back away so that when the alpha is dead its not long run to freedom. this costs a healingpotion since there 3 but thats no biggie.
Rating: +1 [-] [+]
By Anonymous on 04/09/2006 (Patch 1.10.0)
28 minutes to solo with a 41 Druid.
Rating: +1 [-] [+]
By Anonymous on 02/05/2007 (Patch 2.0.6)
...as a lvl 42 tauren shammy. Died three times when I tried to pull mobs from around alphas. The alpha plus two came after me. If you're a shammy, use an earthbind before you retreat back to do some stand-off damage. Have lots of mana and healing pots and some scrolls if you can. Kill off as much as you think you can before going after alphas so you have a place to retreat for healing between alphas. They will respawn if you take too long. Alphas are lvl 44 and 43.

Turned in quest with about 10 minutes left. Down by the small solo lake (not attached to anything else) south and a little west of the Camp M lake. gl.
Rating: +1 [-] [+]
By Anonymous on 08/09/2005 (Patch 1.6.1)
Completed at level 45 with 30 minutes to spare. Can go much quicker but I had to work around other people.

The bugged camp I'll explain further down. Normal camps can be done thusly:

Skills:

Sneak
Distract
Range attack

Poisons:

Crippling
Wound (in case you get a mystic add, it's a pita if the Alpha gets healed Just as he is to die)

Sneak up on the camp, target the alpha, distract the others, back up a tad, pull with your range, kill, vanish if you got too many adds to handle.

For the bugged camp you have Alpha, mystic and reaver stacked and a mystic solo. My choice was to distract the lone mystic, sap the stacked mystic and pull the two melee down the hill a tad. Again, watch where you put your rear. Killed Alpha, looted and vanished.

Go back to Camp M and get your 2700 xp and the next stage of the quest.

Edited, Mon Aug 8 19:32:22 2005
Rating: +1 [-] [+]
By Anonymous on 09/25/2005 (Patch 1.7.1)
I was able to solo this at lvl 41 (warlock). I took my time and still ended up with 35 minutes left on the clock. All you have to do is wait for the perfect pull on the alpha and he'll come by himself. Only on the first and second camp did I get a 2-pull, but on the other camps I always got the alpha by himself.