Power in Uldaman
Retrieve an Obsidian Power Source and bring it to Tabetha in Dustwallow Marsh.Obsidian Power Source |
Description
Now that the demon has been removed, we must gain a power source. Unfortunately, the best power sources are usually the oldest and the hardest to get. It's neat how fate likes to take a bite out of you sometimes, isn't it?So you're going to need to go to Uldaman and defeat the obsidian sentinel there. He's big, he's tough, and his power source packs a punch!
I wish you the best of luck, <name>. And if you don't get lucky then, well... it was nice knowing you.
Progress
Completion
Locations
Tip: Click map to zoomTip: Click map to zoomTip: Click map to zoomTip: Click map to zoomTip: Click map to zoomTip: Click map to zoomTip: Click map to zoomTip: Click map to zoomTip: Click map to zoomHide pinsHide pinsDustwallow MarshDustwallow MarshDustwallow MarshDustwallow MarshDustwallow MarshDustwallow MarshDustwallow MarshDustwallow Marsh
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Hide pinsHide pinsDustwallow Marsh
Dustwallow Marsh
Dustwallow Marsh
Dustwallow Marsh
Dustwallow Marsh
Dustwallow Marsh
Dustwallow Marsh
Dustwallow Marsh
Reward
You will also receive: 0Gains
Upon completion of this quest you will gain:- 3900 experience ( 23 40 at max. level)
The Obsidian Power Source drops from the Obsidian Sentinel inside Uldaman.
The back entrance to Uldaman is at 67,44 in the Badlands in some island of rocks next to some ravine with elite dragons. Or if you don't use Cosmos, like me, then it's about 2/3 of the way across the map and a bit north of the equator. (Or if you're OCD, it's 67/100ths of the way across from the left edge of the map and 44/100ths of the way down from the top edge.)
1. He reflects all "targeted" spells.
This means:
* Use ONLY melee, wand and AoE spells (and, duh, Frost Nova and Mana Shields)
* If you use fire attacks, make sure to use a fire ward (dunno if you need one otherwise...)
This also means you only need to bring along one friend if you choose the right class:
* A shaman or priest can remove any of those reflected magical effects if needed (and, duh, heal you...)
* A tank can melee without worrying about all that reflection crud
* If you pick someone who is at least level 45 (preferrably higher), then you probably won't wipe at all.
2. He spawns "mini-me" adds, but gets weaker each time he does it.
This means you'll have an easier time of it if you:
* Kill each new (lower level) add before returning to the boss.
* Kill the boss after he has weakened himself by spawning a handful of adds. (Didn't see a specific number, but it sounds like you should wait til he spawns at least 3 or 4...)
3. He's sitting at the back instance entrance, behind the closed doors.
This means:
* You can run out of the instance screaming like a little girl, heal up and run back in again as often as you like. p
I'm about to do this quest. Being the wimpy little girl that I am, I intend to take advantage of ALL this info!