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The Test of Righteousness

Using Jordan's Weapon Notes, find some Whitestone Oak Lumber, Bailor's Refined Ore Shipment, Jordan's Smithing Hammer, and a Kor Gem, and return them to Jordan Stilwell in Ironforge.
Whitestone Oak Lumber
Jordan's Refined Ore Shipment
Jordan's Smithing Hammer
Purified Kor Gem
Provided Item:
Jordan's Weapon Notes

Description

I'd like to reward you if you'd be willing to accept such a thing? Don't misunderstand me, my generosity is dependent on how much help you can be, but I see us both benefiting greatly from such an alliance.

I will craft for you a weapon worthy of what you've accomplished, a symbol of paladinhood and the Light, but you must gather the items I need to craft it. I've already started taking notes on the items, it just requires someone brave and skilled enough to recover them. What do you say, <class>?

Progress

Completion



Locations

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Dun Morogh
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StartEndObjectives - The DeadminesObjectives - Shadowfang Keep

Reward

You will also receive: 0

Gains

Upon completion of this quest you will gain:
  • 2200 experience ( 13 20 at max. level)

Related

Rating: +130 [-] [+]
By bensonfan9 on 11/29/2006 (Patch 1.12.2)
There are the four items needed to complete this quest and two of those item will require an additional quest to be picked up.

Whitestone Oak Lumber: This is dropped from the goblin woodworkers inside deadmines inside the mast making room. Its the room with the large logs stacked around.

Jordans Refined Ore Shipment: This will require an additional quest acuired from Bailor Stonehand inside Thelsamar. https://classicdb.ch/?npc=6241  Hes down stairs inside the house with the tailoring merchant outside. Once you acuire the quest the ore can be found from a box at aproximetly 71,21
https://classicdb.ch/?object=92420  Return the box to Stonehand and he will give you the refined Ore.

Jordans Smithing Hammer: No additional quest is needed. You will need to travel to Silverpine Forest to Shadowfang keep which is located just north of Pyrewood Village. You will find the hammer inside the stables located in the courtyard of the instance.
http://atlasmod.com/Maps/ShadowfangKeep.jpg
The stablesare located just north of the letter B on the map. If you are around lvl 20 you will either need a full group or a lvl 60 to get you to that area.

Purified Core Gem: The final piece requires that you travel to Kalimador. You will need to take the boat from menethil to Darnassus (Teldrassil). Be sure to stop by the gryphon masters to acuire new flightpaths. You will need to take the boat from Teldrassil to darkshore which is just on the otherside of the dock. Once in darkshore speak with Thundris Windreaver in Auberdine https://classicdb.ch/?npc=3649  After getting the quest "Seeking the Kor Gem" Head south to Ashenvale and the entrence to Blackfathom Deeps is located around 15,15. Its located inside the ruins of a temple, you will see a pit with water at the bottom and stairs taking you down to it. Once you are in teh water dive and you will find that you can swim under one of the walls and actually enter Blackfathom Deeps. You will not have to travel deep inside, it usually drops off the second or third Wrathtail. Once you have the gem travel back to Thundris Windreaver.

Once you have the four pieces travel back to ironforge and you turn in the quest he will begin to craft Verigans Fist for you https://classicdb.ch/?item=6953
Rating: +47 [-] [+]
By Anonymous on 10/07/2005 (Patch 1.7.1)
Shadowfang Keep Mini-FAQ:

I solo'd this quest at lvl28 and I was far higher in level than I needed to be it was almost easy.&nbsp To solo this, with good equipment, I'm guessing lvl25-26, and it won't be too hard.

You'll want to start off in Menethil Harbor, and take the long walk up past Dun Modr and through Thandol Span.&nbsp Cross Arathi Highlands and take a break in Refuge Point (/tloc 44,52) to link to the Gryphon Rider.&nbsp If you get killed you can just fly back here.&nbsp Proceed down the road, West to Thoradin's Wall.&nbsp There are NPC guards along most of this route so all you need to worry about is PvE for the most part.&nbsp Continue West to Southshore, where you can link another Gryphon Rider.

From here out there's a lot of NPC guards so you're still going to be fairly protected, but the mobs that spawn around here are sometimes into lvl33 iirc so be very cautious.

Once you enter Silverpine Forest (West again from Southshore) the PvE is cake because the mobs are below lvl20 on average.&nbsp This is also Horde Territory, which isn't so bad considering most Horde in the area are around lvl20 and don't even have their PvP flags on so they won't bother you.&nbsp Continue West until you reach Pyrewood Village, a lvl18+ elite area for Horde which is useless unless you're dying to use a forge or anvil.&nbsp Really, I wouldn't step foot in there because there might still be some irritable Horde who will pick a fight with you on general principle.&nbsp Besides, the road to Shadowfang Keep is the Northern side of the fork in the road just before Pyrewood (/tloc 49,72) so head up the hill to your right.

PROTIP: Do this quest early in the morning.&nbsp There's a high chance of being ganked by Horde on the way to Shadowfang Keep, but that chance lessens when there's less people playing, obviously.

Shadowfang Keep is an instance, so once you enter you're safe from PvP gankers.&nbsp So relax the hardest part is behind you.

During the quest in Shadowfang Keep you'll have the option of freeing an Alliance prisoner in the first "section" of the keep.&nbsp Doing so will open a sealed door which leads into the Keep's courtyard.&nbsp The stables are directly in front of that door.

Now what you'll want to do, if soloing, is lure mobs one at a time onto the steps leading down into the courtyard.&nbsp This is a good way to control aggro and lessen the chance of linking.&nbsp If needed, drag a mob all the way up back through the door.
Rating: +37 [-] [+]
By Anonymous on 05/14/2006 (Patch 1.10.2)
Whitestone Oak Lumber: Just join a group to DM and the Goblin Woodcarver drops it in the Mast Room.

Jordan's Refined Ore Shipment: Talk to Bailor Stonehand in Lock Modan, then go to the Ogre Camp Norht-East of Lock Modan, they are around lvl 18 elite mobs, but u should not have any problems there. The Jordan's Ore Shipment is in the middle of the valley, then go back to Bailor Stonehand and he will give you Jordan's Refined Ore Shipment.

Purified Kor Gem: Take the boat from Menethil Harbor in Wetlands to Auberdine and talk to Thundris Windweaver. Then walk south untill u get to Ashenvale, from there go West untill u get to Zoram Strand, there it is an instance called Blackfathom Deeps. I think any naga there drops Corrupted Kor Gem, but i got it from one of the first Blackfathom Oracle i met.

Jordan's Smithing Hammer: Ok, this part is the hardest, so get some potions with you. So lets start from the beginning. Walk from Menethil Harbor and walk past Dun Modr and Thandol Span. U should go to the Refuge Point to link the Gryphon Rider. U should be carefull if u are on a pvp server, becouse high lvl horde walks in the area. Then continue West untill u reach Southshore in Hillsbrad Foothills to link the Gryphon Rider. Then continue West untill u reach Shadowfang Keep.
From here its really hard, try to pull only 1 or 2 mobs on you, becouse it can be really hard with more than 2 mobs. But u should not have so much trubble before you get to the first boss, Rethilgore. And he can be really pain, becouse he cast an spell that does that u cant move or attack in 9 secs, but u can heal yourself. He also have 2 guardian mobs, but kill Rethilgore first, and if you die, u can go there again and kill the remaining mobs. Then free the Alliance NPC who opens the courtyard door for you, and u can see the stables from here. And from here be really carefull, pull 1 or 2 mobs with you then run inside the door again, kill them then pull 1 or 2 more mobs, and so on. Then walk to the Stables when u have killed most of the mobs there. And remember, NOT attack the Horses, or else it will be really hard to get the Jordan's Smithing Hammer, becouse if u attack a horse, they all come after you. Take the Jordan's Smithing Hammer in the Stables then and either walk out and go to Southshore and fly with a Gryphon, or use the Hearthstone.

I did all this in a PvP server at lvl 23-24. I joined a group to DM, but the rest i soloed.

Good Luck to you all, and i hope this helped u :)
Rating: +21 [-] [+]
By Anonymous on 10/20/2004 (Patch 1.1.0)
reward is Verigan's Fist (blue)
two-hand mace
65-99 damage, speed 3.20, 25.6dps
+7 sta, +6 int, +12 spi
paladin only

gave me 2200 exp as a green quest at level 27
Rating: +19 [-] [+]
By Doranos on 12/19/2006 (Patch 2.0.1)
The smithing hammer is probably the hardest part of this quest due to difficulty in finding groups to Shadow Fang Keep. It is however soloable. I did this at level 22 solo so it is definetly doable. Some tips to doing this are that if you have to fight mobs in a group try pulling them near the entrance to the instance. Kill one of them and zone out. Eat + drink and come back in and repeat until you have cleared that pull. For the part where you free the guy from the cell, you can just jump down and free him and if you die he will still open the gate for you. In the couryard, work on clearing the left wall so that you have a clear path to the stables. If you get the debuff that periodically summons the spirits using concecration when they spawn quickly kill them.
Rating: +18 [-] [+]
By Anonymous on 10/07/2005 (Patch 1.7.1)
Jordan's hammer - it's a very long journey to get to Shadowfang Keep in Silverpine (bring a patient friend).&nbsp I feel bad for those on the PvP server for this one.&nbsp I've done this part at level 23 with a 22 priestess.&nbsp The monsters here are actually easier than the ones in Blackfathom Deeps (everything before the hammer that is, I left afterwards).

Kor Gem - you do not have to go far into Blackfathom Deeps.&nbsp People say you have to go into the instance, which is false.&nbsp The entire dungeon is similar to deadmines, I think...half ffa dungeon, half instance.&nbsp I saw a bunch of horde here, so another PvP issue.&nbsp Done this at 23 with a 22 priestess.

Jordan's shipment - I soloed this at 23.&nbsp Just don't get sandwiched by fat ogres.

Whitestone Oak - haven't got this yet.&nbsp I've got loads of deadmines quest to do, and before I got this quest, I've killed the goblin shredder and his workers a few times already (at level 20-22 with a full team).&nbsp I am anxious to go after VC again, so I hope this goes smoothly.

*So with some help, I agree with those who say you can do it at a lower level (20-22)...just get a team of 3 or so (friends most likely, this long quest benefits you only).&nbsp Therefore you can make best use of that reward early on until a higher level weapon replaces it.
Rating: +16 [-] [+]
By Anonymous on 03/15/2005 (Patch 1.2.0)
I too had a bit of a problem getting the Kor Gem to drop. If you are having the same problem, you more than likely forgot to talk to Thundris Windreaver. This is a necessary step and it seems if you don't talk to him, the gem will never drop.
Rating: +10 [-] [+]
By Anonymous on 06/20/2006 (Patch 1.11.0)
Me: Lvl 21 Paladin and my friend: LvL 21 Warlock set out to complete this quest together, soo I could get this mace

First we traveled to Loch Modhan to get the Ore Shipment. After talking to the dwarf we picked up two quest, WANTED: Chok'Sul and Mercenaries. these two quests are inn the same area and you will do well to take them along with you. Me and my friend found the ore shipment behind a three close to the middle cave, wich is the entrence to where Chok'Sul is. After killing him (22 Elite)along with two guards (20 Elites) we went to complete.

Next we traveled through Wetlands to Arithi Highlands, got the flight path there and went on to Hillsbrad Foothills were we picked up another Flight Path in Southshore. In Silverpine we found Shadowfang Keep where Jordans Smithing Hammer lies. We managed to kill the mobs before Rethligore (lvl 18 or 20 cant remeber) along with two wolves at the same time. Clearing the left part of the Courtyard wasent soo bad as we thought it would be, as long as you pull the Patrolls FIRST, and found the hammer on top of a crate where the Demon Steeds is.

Next stopp was Darkshore, where I spoke to Thundris Windweaver (or something) before heading on to Blackfathom Deeps in Ashenvale, this part wasent too bad, kill one Naga Oracle, loot the Corrupted Core Gem and head back to Thundris soo he can cleanse it.

Last part we went to Deadmines, where our doubts laid. Killing Rakzur was a little challenge but inn the end he died, clearing the next corridor was another challenge because of all the elite patrolls but it went fine. All we had to do was kill ONE of the Goblins that hacks wood and loot him for the wood needed for my quest.

DONE!

Goodluck to all those who want to do this quest with a challenge, NOT asking high lvls or go in a whole group to complete this.

Voldir, on Turalyon along with Accalia, thanks for reading
Rating: +9 [-] [+]
By Phreex on 06/04/2007 (Patch 2.1.0)
Might want to pick up "Onward to Ashenvale" from Thundris Windreaver while you're there... 9 Silver and some XP to talk to somewhere in Astranaar, the inn-city in Ashenvale. About a 2 minute run (non-speed-increase) from the top of the zone, and also where the flighpath is.
Rating: +6 [-] [+]
By Anonymous on 01/25/2007 (Patch 2.0.6)
I'm a 25 Ret Pally (I was a twink at 19 so not everything will be just as easy for you), and i'm flying to IF to turn the quest in as I write this.&nbsp This is how you get each piece:

The first section, where you have to defend Daphne Stilwell from the Defias is not too hard, and not too easy.&nbsp It's really yourself that you have to look out, since she has a very good amount of hp, and regains it after each 'wave'.

For the Whitestone Oak Lumber in Deadmines, I can solo until the ogre, but since you need ranged to pull him, I suggest a group.&nbsp You just have to get to the goblins, and they should drop it the very first kill.

For the Jordan's Refined Ore Shipment, you have to go to Loch Modan, in Thelsamar, into the house with the Tailoring Supplies guy on the porch.&nbsp Talk to Bailor Stonehand, and take his quest.&nbsp Then go Northeast across the lake until you start seeing the ogre encampment.&nbsp Go in, and keep going until you reach a tree with the item you need under it.&nbsp Grab it and finish the quest for the shipment.

For the Smithing Hammer, Get to Southshore (Run there if you do not have the flightpaths), and then run east along the road until you reach Silverpine Forest.&nbsp Follow the road up the hill and into SFK.&nbsp You may need a group for this, but since you're a pally, you might have Turn Undead.
See if you can sneak upstairs and past as many pats and mobs as possible.&nbsp You will arrive into a courtyard.&nbsp Jump out and run to the stables to get the Hammer (On a log inside).

For the Kor Gem, you have to go to Auberdine, in Darkshore.&nbsp Take the boat in the Wetlands, and talk to Thundris Windweaver.&nbsp He'll give you a quest.&nbsp Run south until you reach Ashenvale, and then run west when you reach a path.&nbsp Keep running northwest from there until you reach the Instance, and swim under the little barrier.&nbsp Pop up in the otherside, and kill the Naga in there one by one until it drops.&nbsp Return to Thundris, and then Return to IF to complete the quest.
Rating: +6 [-] [+]
By Lumatar on 05/20/2008 (Patch 2.4.2)
Regarding soloing SFK....

I did it on my level 20 retri pala with green items apart from the Cruel Barb from the deadmines, would recommend a few health pots too.

To reiterate what one of the other posters said about SFK, it is advisable to pull multiple mobs back to the entrance, or if too far away just kill one and try to run out as fast as you can, for the gate I just used Divine Protection and quickly talked to the NPC, death is a given here.

One thing I found out is that when up the second set of stairs I think it was (There will be a raised platform to your left with a wolf and a worgen on it) you can aggro the worgen from the lower platform and the wolf doesn't come after you along with him, maybe a fluke, worth testing though, but also worth hanging a right whilst getting rid of the other two mobs so you don't agro him too soon.

When in the courtyard it is fairly easy to get along the left side, there is only one double pull and I found it best to get rid of one of the wolves and one the ghosts to make sure I didn't get agro problems. The worgen do put on an anti-magic shield but it has a short duration and shouldn't cause too much bother.

Once you have killed the mobs on the left by the wall you can get into the stables just enough to get the quest item without agroing anyone inside.

Hope this helps someone, and as this is my first post to wowhead I hope I didn't make any community nonos.
Last edited by Lumatar on 05/20/2008 (Patch 2.4.2) – edited 2 times
Rating: +4 [-] [+]
By Anonymous on 10/07/2005 (Patch 1.7.1)
The kor gem is the easiest, for my point of view...

what u wanna do is take the boat from menethil harbor in westfall to auberdine, when u arrive, be sure to take the gryphon master, and then start walking south. once u reach ashenvale forest, u got 2 choices, go take the gryphon master first in Astranaar, or move directly to blackfathom deeps.... BFD is to ur right side, once u enter ahenvale. there you will see the instance entrance, and monster from lvl 18-20

just start killin the naga's (fish ppl) and you'll get it soon enough, you do not have to enter the instance, just start killin outside of it.

then its shorter to walk to astranaar and take the gryphon or whatever those NE things are called, and fly back to auberdine to move back to wetlands or wherever you want to go.

hope this helps,
Arius, Guild master of Keepers of the Valor
Rating: +4 [-] [+]
By Anonymous on 09/01/2006 (Patch 1.12.0)
I did this quest at 23, which i think is the lowest you can be unless you are in a group and I think that a group would have helped sometimes.

The first one I did was the ore and it is by far the easiest. The ore is next to a tree in the middle of the ogre place, not in a cave.

The next one that I did was the lumber. I just got in a group for VC and got the lumber as we ran through the place.

After that I headed to Auberdine by way of boat and got the gem quest. I just ran down the coastline unill I got to the ruins. The place you go in is one of the first ones one the left if you are looking at it from the coast. I just went in and swam under the water to get to the entrance. I had to kill a few saytr's to get to the tide priestess but i just killed them one at a time untill i got to her. I killed her easily and got the gem. Then you just have to go back to Thundris.

Finally is the Shadowfang Keep part. This is possible to solo at 23. Once inside you go to the right and immediatly run into a wolf and a worgen thing. I couldnt ever kill both at once so I would just kill the worgen guy, run out of the instance, heal up, and head back in and fight the wolf(which will immediatly attack you when you zone in). Work your way up the winding stairs untill you come to an empty hallway. At the end to the right is the door that leads to the stables. Because it is closed you have to let lose a guy locked up in a jail cell. At the end of the hallway to the left is where you have to go. Once looking down at the jail area all you have to do is go invincable, pull the lever by the center jailcell and go inside and talk to the guy. He will go unlock the door while you try to stay alive as long as possible by healing yourself and using a potion. Then you will die after awhile. Run back to the instance and the door will be open. Once looking at the courtyard area, all you have to do is kill the guys close to the stairs and along the left. I advice pulling the mobs up the stairs to prevent extra aggro. Once inside the stables there is one worgen inside and a bunch of non-aggro horses. Kill the worgen without hitting any of the horses and you will find the hammer siting on a crate right inside the stable.
Rating: +4 [-] [+]
By FranklinNoble on 06/18/2008 (Patch 2.4.2)
Just soloed the entire quest at level 22. It CAN be done.

The Ore Shipment is cake since Blizz nerfed the ogres in Loch Modan. The Kor Gem is just a lot of running to get to BFD. You have to go underwater and into the cave, but you don't need to enter the actual instance.

The tricky part starts with the smithing hammer. The pulls in SFK are all 2 at a time, if done right, and very easily managed (I didn't need to exit the portal, but I suppose you could do that if you're not burning pots/scrolls/elixirs). As said above, the one death in the jail cell area is unavoidable - that boss simply cannot be taken down alone at that level. All I did was jump down, bubble, open the cell and talk to the NPC, and then died. As long as you don't release until the dude gets the door open, you can run back and finish up with minimal effort.

In Deadmines, Rhak'zor is very soloable with the right consumables up, and even easier if you spend a little money on a Clefthide Armor Kit for your pants. After that, it's a cakewalk to the mast room. Watch out for the pat after Rhak'zor, then just pull the first goblin in the room and get your lumber.

Personally, I think doing it all solo is a good way to hone your skill and challenge your wits a bit - plus the XP is a little better. :-) I picked up the quest after I dinged 22, and was nearly 23 before I turned it in, doing no other questing in the interim.
Rating: +3 [-] [+]
By Anonymous on 12/19/2005 (Patch 1.8.4)
Finished this today the same day I got it at Level 20.
You can solo the first parts of the chain quest but the 4 parts you need to gather for the last step are harder.

You can solo the Shipment stage by sticking to right hand side of Ogre camp adfter entering from the west. You will nee to fight 2 ogres on way in. The box is behind a tree a few yards in front of main cave.

The Hammer in Shadowfang keep is hard because there are about 4 times you have to fight a 18 and a 19 elite at same time. As I have engineering I used explosives and target dummy to get it done but it took a long time.

The Wood i did in Deadmines with a 49 Warrior who happened to be hanging around. I doubt i could have solo'd that. Wood dropped off first goblin in Shredder's room.

The gem from BFD kicked my a__ for awhile as it didnt drop out front and I went into instance to get it. 21 elites I couldnt kill on my own so called in priest friend to help. Dropped of fifth priestess (that looks like a naga). Handed back in and Whammo, awesome 25.6DPS mace.
Rating: +3 [-] [+]
By Anonymous on 03/02/2006 (Patch 1.9.4)
you find bailor down in a house under the grund&nbsp west from the inn. in theslamar
Rating: +3 [-] [+]
By Anonymous on 05/14/2006 (Patch 1.10.2)
I finished this quest thanks to a lot of the previous commments. If anyone needs help or advice on this quest, feel free to leave a post here with a question and i will help as best i can.

~BlazeBringer
Rating: +3 [-] [+]
By Anonymous on 06/20/2006 (Patch 1.11.0)
my only problem with this quest was finding bailor and his cord are 35,45 in thesamar, lochmadon i hope that helps everyone ^^
Rating: +3 [-] [+]
By Anonymous on 07/26/2006 (Patch 1.12.0)
Thanks to everyone who took the time to post the above guides and how to's as I read them all for tips and info.

I was able to solo all the way though and was doing pretty good pulling 2 at a time at Shadow Fang Keep.

The hard part is when you pull more than two as our dps is not great enough to take them down quickly.

I had reset the instance once and was getting a bit disheartened at the part where the dog pens are, its difficult to control just pulling two.

Being faced with a second reset of the instance, a guild was going to do a run/tour for some of their lower level guild members and they had one slow open.

It worked out really well as they did need the extra help - being lower level raises your aggression range/radius to very high levels and can cause an entire room to pull on top of them.

If you head over to the horse stalls the Hammer is right there on a light brown crate click it and you are on your way to Iron Forge and a new future with a great Hammer.
Rating: +3 [-] [+]
By Wildstar11 on 05/30/2008 (Patch 2.4.2)
Solo'd as a lvl 23/24.

SFK as noted, takes a bit of practice but not too bad.
Ore, np.
Got gem on 1st mob.
Deadmines is definitely the trickiest. Got to Rhak'zor and tried him unbuffed (apart from aura and blessing) almost got him. The returned with: well fed, stamina and intellect scrolls. Beat him down with Razor's Edge and the shield from the earlier part of the quest. Finish off with a mana pot and Lay on Hands and Rhak goes down.

Gear was greens except as noted and spec was ret/prot evenly split.
Rating: +2 [-] [+]
By Anonymous on 10/07/2005 (Patch 1.7.1)
The ore shipment box is next to a brokendown cart amoost straight NE from the campfire.&nbsp I got to it without fighting any orges at all.
Rating: +2 [-] [+]
By Anonymous on 04/17/2007 (Patch 2.0.12)
Followed divietti's instructions for Shadowfang part of the quest - worked great.&nbsp Died a few times, but was able to solo it at lev 23.

The key thing is that you don't need to kill all the guys by the prison doors.&nbsp Just pull the lever, go into the cell and talk to the guy.&nbsp I died right after talking to him and he had opened the door when i came back.&nbsp
Rating: +2 [-] [+]
By Anonymous on 10/30/2006 (Patch 1.12.2)
I wish they dident include instance runs in this quest since its not worth the time if you ask me

i saved your wife , the least you could do is give me the hammer for free !
Rating: +2 [-] [+]
By Felrath1 on 10/01/2007 (Patch 2.2.0)
As a lvl 25 ret spec I was able to solo the first deadmines boss to get to the goblins after several unsuccessful attempts. I had to use BoP, Divine Protection, Lay on Hands, 2 Silk Bandages, 2 Healing Potions, a Fishliver Oil and it was still very close. Needless to say it will save you a lot of trouble if you get a group for this part.
Rating: +2 [-] [+]
By GFassler on 02/13/2008 (Patch 2.3.3)
I had this experience at Level 24:

Refined Ore Shipment & Kor Gem - Easy to get solo.

Smithing Hammer - Hard, but definitely doable solo - hardest part is the two on one mobs, and releasing the prisoner to open the gate for you - luckily you can die after freeing him (make sure you ask him to open the gate!) and he'll still open the door, just give it a minute before you release to the graveyard.

Lumber - I'm having trouble with this and will likely have to find a group if I want to do it at 24. Rhak'zor just hits too hard for me to stay up - easy to get to him, and you can pull him without attracting the two mobs near him - but the only way to do this is like the guy above did, and even then I think you need a lil' luck. So basically get a group unless you wait a few levels...
Rating: +1 [-] [+]
By Anonymous on 05/14/2006 (Patch 1.10.2)
Ore- 21, 72 in loch modan
Hammer- instance at 46, 72 in silverpine
Gem-First talk to Thundris Windreaver (37,40)
&nbsp I dont know the instance coordinates, but the etrance is all the way on the northwest of ashenvale on the shorline (there is only one place where ashenvale touches the sea)

Lumber- There is no coordinates for this becasue it is in the deadmines instance. Heres what you do. If you dont know where the instance is, find a group doing it (there is always at least 1) and they wil show you. Go into the instance until you see goblin woodcarvers and kill them. The drop rate is about 75%. Hearth or finish the instance

~Hope this Helped!
&nbsp ~BlazeBringer
Rating: +1 [-] [+]
By Anonymous on 02/17/2005 (Patch 1.2.0)
solo'd this at 24... fairly easy as long as you control the aggro it'll just take a couple hours to run through.
Rating: +1 [-] [+]
By Anonymous on 07/20/2005 (Patch 1.6.0)
It happens I joined a guild right before getting the quest. I asked help for the 1st part (tome of valor) and a lvl 40 pally helped me with it. Once I got this quest i was a litte P.O.ed after reading notes item. I was thinking SILVERPINE?
So i went back. Happed we found another pally do same quest lvl 20. during deadmines he ask us if he can join the guild. He quit old guild and joined ours. we traveled to Loch held out on that quest til later and headed to Silverpine. Shadowfang Keep was awesome with the werewolves and soundtrack.(Shadowfang Moonwalkers are werewolves, all of theyre species deal with night or moon.) Did BFD but other 20th had problem with kor gem. then we hit the hay.
Next day we do oger part and get hammer.

TIP: Go to Silverpine at like 1:30-3:30
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By Anonymous on 02/01/2005 (Patch 1.2.0)
What is the average time you think it will take to complete this quest starting at Deadmines?
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By Anonymous on 02/01/2005 (Patch 1.2.0)
How long do you think it will take to complete this quest?
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By Anonymous on 12/07/2006 (Patch 2.0.1)
I just did this at level 21-22, and for those of you trying this quest at that level without a level 56 buddy or main character to help, or an active guild, here are some tips:

1) Deadmines - this is straightforward as the entrance to the DM usually has a group getting ready that you can tag onto. Take another quest in there with you if you can, eg Van Cleef's Head, as it makes the trip more worthwhile. The oak drops fairly readily from the goblins.

2) Ogres - I tried to solo this and the directions by Vjay on this page hold good, ie use the SE entrance. However, some of the ogres are tough for a lvl 21 to handle alone, and if they are all alive and waiting on your route into the stronghold the best thing to do (I found after dying a few times) is wait for another player to happen along, tell them what you need and go get it. I've been back there for another quest since and whilst I haven't needed help for that one I noticed that usually a player or small party will come along every 20 mins or so. The ogres are fairly well spaced out so you should only expect them to double-team you near the ore itself.

3) BFD - again, the directions on this page are excellent. BFD itself is certainly not one to do solo. The main problem is that the elites down there when you first swim through are too strong and too close together, so you will be constantly double-teamed. You might get lucky with the very first combat if the satyr guard is not there near the priestess, but if she doesn't drop the gem and you have to go further in, lvl 21-22 is too low to last very long. My tip: wait for a group and join. Could be a longish wait as BFD is off the beaten track - I had to wait about half an hour on a Friday evg at 8pm. Make sure you tell them what you want and that the gem actually drops from the mobs before the entrance to the instance. The team I joined was happy to help and the gem dropped on about the 4th priestess. Judging from some of the posts about the gem this is possibly a bit lucky. You can then decide whether or not to leave or go through BFD with your group.

4) SFK - apart from the running, which others have mentioned, the difficulty here is finding help. Again, lvl 21-22 makes soloing SFK a very unpleasant and unlikely prospect. In particular, it's very difficult to pull just a single mob from the first room in the instance. I was always double-teamed and died distressingly quickly. The village right next to SFK is no use for help as no-one visits and late at night it gets taken over by Moonstalkers or similar who attack just about anything that moves. After a very long and fruitless wait at the SFK entrance I eventually went back to Southshore and yelled for help. After a couple of yells a lvl 32 paladin offered to help and he essentially did the job for me in SFK [thanks!]. Diplomatic note: given the time taken in getting to the hammer, you might want to take pity on your guide once you've got it and opt to leave rather than go right through SFK. Get clear on that before you go in as otherwise it's a difficult conversation to have in a courtyard full of mobs.

This is a long and sometimes tedious quest but you do see the world, and the reward and offers of help along the way make it well worth it. Good luck!
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By Anonymous on 01/14/2006 (Patch 1.9.2)
you can solo the ogres at lv20,at least i did.still have to do other three parts.
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By Anonymous on 02/20/2006 (Patch 1.9.4)
Is the box inside the caves :(?
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By Anonymous on 04/27/2005 (Patch 1.4.0)
The worst part is Shadowfang Keep, with the honor patch is really hard to stay alive...
When you're in, no problems anymore thougt, only be alert not to aggro more than 2 mobs. You should be able to pull one mob alone quite everytime though.

P.S. Try to have the quest before managing to kill Van Cliff, so you'll clear the Deadmines in party and get the Whitestone Oak Lumber really easily

Edited, Wed Apr 27 06:08:23 2005
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By Anonymous on 10/25/2005 (Patch 1.8.1)
the ore is in one of the boxes. the group of boxes going by the map is not between the G and R but infact just above the space between the R and O.
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By Anonymous on 11/03/2006 (Patch 1.12.2)
I just got Kor Gem drop off of a 21 Oracle right after you swim into the cavern. Didnt even see a Naga
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By Anonymous on 12/13/2004 (Patch 1.1.0)
I just finished this quest at level 25 and it is very well worth it. I am soloing level 29 mobs with the hammer now!. I did it all just me and a level 29 rogue. It starts in the cathedral in Stormwind. the description is very easy to follow. I think the refined ore part is easiest and you might want to do that first.
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By Anonymous on 07/06/2005 (Patch 1.5.1)
Bailor isn't talking to me :(( plss help me. im a paladin lvl 25 i found the ore but, when i open the box is empty,i think because i didin't talk to bailor :((( helpp are there more then 1 box of bailors ore ?

Edited, Wed Jul 6 04:15:41 2005
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By Anonymous on 11/28/2005 (Patch 1.8.3)
Im at Loch Thelsamar where is Bailor?
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By Anonymous on 10/30/2006 (Patch 1.12.2)
Was very deliberate (died twice at each dungeon) but did it alone. It took a lot of time but got major XP. Started at level 23. Advice here was wonderful.